// :SHOW:1 // :CATEGORY:Fire // :NAME:Realfire by Rene // :AUTHOR:Rene10957 Resident // :KEYWORDS: light,lamp,lighting // :CREATED:2015-06-11 14:37:25 // :EDITED:2015-06-12 16:41:14 // :ID:1078 // :NUM:1763 // :REV:1.0 // :WORLD:Second Life, Opensim // :DESCRIPTION: // Proximity plugin for RealFire // :CODE: //:LICENSE: CC0 (Public Domain). To the extent possible under law, Rene10957 has waived all copyright and related or neighboring rights.For more information, see http://creativecommons.org/publicdomain/zero/1.0/. // Proximity plugin for RealFire // A simple example script for creating your own plugin // // Automatically switches on when an avatar comes within 10 meters // Automatically switches off after one minute when no avatars are in range /////////////////////////////////////////////////////////////////////////////// // HOW TO USE: drop this into the same prim where the FIRE SCRIPT is located // /////////////////////////////////////////////////////////////////////////////// key owner; // object owner integer number = 10959; // number part of link message float range = 10.0; // scan range in meters float rate = 10.0; // scan rate in seconds default { state_entry() { owner = llGetOwner(); llSensorRepeat("", "", AGENT_BY_USERNAME, range, PI, rate); } on_rez(integer start_param) { llResetScript(); } sensor(integer total_number) { rate = 60.0; llMessageLinked(LINK_THIS, number, "on", owner); llSensorRemove(); llSensorRepeat("", "", AGENT_BY_USERNAME, range, PI, rate); } no_sensor() { rate = 10.0; llMessageLinked(LINK_THIS, number, "off", owner); llSensorRemove(); llSensorRepeat("", "", AGENT_BY_USERNAME, range, PI, rate); } }