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- // :CATEGORY:Helicopter
- // :NAME:Helicopter scripts
- // :AUTHOR:Anonymous
- // :CREATED:2013-09-06
- // :EDITED:2013-09-18 15:38:54
- // :ID:377
- // :NUM:521
- // :REV:1
- // :WORLD:Second Life
- // :DESCRIPTION:
- // controller
- // :CODE:
-
- ////////////////////////////////////////////////////////////////
- integer HUD = 87654567; // the secret channel the HUD is own
- float ROTATION_RATE = 1.0; // Rate of turning
- float FWD_THRUST = 25; // Forward thrust motor force
- float BACK_THRUST = 25; // Backup thrust
- float VERTICAL_THRUST = 15;
- vector linear_motor = <0,0,0>; // Keep a running linear motor value for better response
- default {
- // this runs first after a reset
- state_entry() {
- llListen(HUD,"","",""); // listen for HUD commands
- llListen(0,"",llGetOwner(),""); // listen for owner on channel 0
- llSitTarget(<0.1, 0.0, 1.95>, ZERO_ROTATION);
-
- llSetVehicleType(VEHICLE_TYPE_AIRPLANE);
- llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY, 0.5);
- llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_EFFICIENCY, 0.5);
- llSetVehicleFloatParam(VEHICLE_ANGULAR_DEFLECTION_TIMESCALE, 100);
- llSetVehicleFloatParam(VEHICLE_LINEAR_DEFLECTION_TIMESCALE, 100);
- llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_TIMESCALE, 0.2);
- llSetVehicleFloatParam(VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE, 10);
- llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_TIMESCALE, 0.2);
- llSetVehicleFloatParam(VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE, 0.1);
- llSetVehicleVectorParam(VEHICLE_LINEAR_FRICTION_TIMESCALE, <5,5,5>);
- llSetVehicleVectorParam(VEHICLE_ANGULAR_FRICTION_TIMESCALE, <10,10,10>);
- llSetVehicleFloatParam(VEHICLE_HOVER_HEIGHT, 0.0);
- llSetVehicleFloatParam(VEHICLE_HOVER_EFFICIENCY, 0.0);
- llSetVehicleFloatParam(VEHICLE_HOVER_TIMESCALE, 1.0);
- llSetVehicleFloatParam(VEHICLE_BUOYANCY, 1.0);
- llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY, 0.2);
- llSetVehicleFloatParam(VEHICLE_VERTICAL_ATTRACTION_TIMESCALE, 3.0);
- llSetVehicleFloatParam(VEHICLE_BANKING_EFFICIENCY, 1.0);
- llSetVehicleFloatParam(VEHICLE_BANKING_MIX, 0.75);
- llSetVehicleFloatParam(VEHICLE_BANKING_TIMESCALE, 0.05);
- llSetCameraEyeOffset(<-7.0, 0.0, 3.0>);
- llSetSitText("RAH-66");
- llSetCameraAtOffset(<0.5, 0, 0>);
- }
- changed(integer change) {
- if (change & CHANGED_LINK) {
- key agent = llAvatarOnSitTarget();
- if (agent) {
- if (agent != llGetOwner()) {
- // only the owner can use this vehicle
- llSay(0, "You aren't the owner of this Comanche.");
- llUnSit(agent);
- llPushObject(agent, <0,0,10>, ZERO_VECTOR, FALSE);
- } else {
- // driver is entering the vehicle
- llOwnerSay("type 'start' to begin fying");
- // llRequestPermissions(agent, PERMISSION_TRIGGER_ANIMATION | PERMISSION_TAKE_CONTROLS);
- }
- } else {
- // driver is getting up
- llSetStatus(STATUS_PHYSICS, FALSE);
- llReleaseControls();
- }
- }
- }
- listen(integer channel, string name, key id, string message)
- {
- if(llToLower(message) == "start") {
- // owner or HUD spoke 'STart' or START or start
- llMessageLinked(LINK_SET,0,"start",""); // send to any other scripts
- llRequestPermissions(llGetOwner(), PERMISSION_TAKE_CONTROLS);
- } else if (llToLower(message) == "stop") {
- llMessageLinked(LINK_SET,0,"stop",""); // send 'stop' to any other scripts
- llSetStatus(STATUS_PHYSICS, FALSE);
- llReleaseControls();
- }
- }
-
- run_time_permissions(integer perm) {
- if (perm & PERMISSION_TAKE_CONTROLS) {
-
- llSetStatus(STATUS_PHYSICS, TRUE);
- llTakeControls(CONTROL_FWD | CONTROL_BACK | CONTROL_RIGHT | CONTROL_LEFT | CONTROL_ROT_RIGHT | CONTROL_ROT_LEFT | CONTROL_UP | CONTROL_DOWN, TRUE, FALSE);
- }
- }
- link_message(integer sender_number, integer number, string message, key id)
- {
- // incoming link messages appar here, so you can control this script from other scripts.
- }
-
- control(key id, integer level, integer edge) {
- if(level & (CONTROL_LEFT | CONTROL_ROT_LEFT)) {
- llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, <-ROTATION_RATE,0,0>);
- } else if (edge & (CONTROL_LEFT | CONTROL_ROT_LEFT)) {
- llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, <0,0,0>);
- }
- if(level & (CONTROL_RIGHT | CONTROL_ROT_RIGHT)) {
- llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, <ROTATION_RATE,0,0>);
- } else if (edge & (CONTROL_RIGHT | CONTROL_ROT_RIGHT)) {
- llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, <0,0,0>);
- }
- if(level & CONTROL_FWD) {
- linear_motor.x = FWD_THRUST;
- } else if (edge & CONTROL_FWD) {
- linear_motor.x = 0;
- }
- if(level & CONTROL_BACK) {
- linear_motor.x = -BACK_THRUST;
- } else if (edge & CONTROL_BACK) {
- linear_motor.x = 0;
- }
-
- if(level & CONTROL_UP) {
- linear_motor.z = VERTICAL_THRUST;
- } else if (edge & CONTROL_UP) {
- linear_motor.z = 0;
- }
- if(level & CONTROL_DOWN) {
- linear_motor.z = -VERTICAL_THRUST;
- } else if (edge & CONTROL_DOWN) {
- linear_motor.z = 0;
- }
- llSetVehicleVectorParam(VEHICLE_LINEAR_MOTOR_DIRECTION, linear_motor);
-
- }
- }
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