LICENSE.txt 4.0 KB

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  1. Tandy the Jewel Fairy needs your help! A demon has been sexting her with nasty chat messages and chasing her around the virtual worlds. She had a night-mare, caught it and rode the mare away, and is now hiding in my computer. She needs an Ogre like you to rescue her from my virtual world, and bring her to yours. But first you have to agree that this is Open Source!
  2. LINDA KELLIE LICENSE AGREEMENT
  3. I don't really care what you do with my creations or how you do it. I will never file a DMCA on anything I have ever made. I really just want people to have the freedom of having something with no rules, no TOS, and no fears.
  4. FERD FREDERIX LICENSE
  5. MIT License--this covers source files, images, and mesh objects
  6. ---
  7. Copyright (c) 2012, Ferd Frederix
  8. Permission is hereby granted, free of charge, to any person
  9. obtaining a copy of this software and associated documentation
  10. files (the "Software"), to deal in the Software without
  11. restriction, including without limitation the rights to use,
  12. copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. copies of the Software, and to permit persons to whom the
  14. Software is furnished to do so, subject to the following
  15. conditions:
  16. The above copyright notice and this permission notice shall be
  17. included in all copies or substantial portions of the Software.
  18. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  19. EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
  20. OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  21. NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  22. HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  23. WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  24. FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  25. OTHER DEALINGS IN THE SOFTWARE.
  26. ==================================================================
  27. ELOH ELIOT LICENSE FOR SKINS
  28. MIT License--this covers both source files and in-world skins
  29. ---
  30. Copyright (c) 2009, Eloh Eliot
  31. Permission is hereby granted, free of charge, to any person
  32. obtaining a copy of this software and associated documentation
  33. files (the "Software"), to deal in the Software without
  34. restriction, including without limitation the rights to use,
  35. copy, modify, merge, publish, distribute, sublicense, and/or sell
  36. copies of the Software, and to permit persons to whom the
  37. Software is furnished to do so, subject to the following
  38. conditions:
  39. The above copyright notice and this permission notice shall be
  40. included in all copies or substantial portions of the Software.
  41. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  42. EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
  43. OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  44. NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  45. HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  46. WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  47. FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  48. OTHER DEALINGS IN THE SOFTWARE.
  49. ==================================================================
  50. SECOND LIFE COPYRIGHT AND PERMISSION NOTICE
  51. Second Life(TM) Avatar Content Creation Aids. Copyright (C) 2005 Linden Research, Inc.
  52. Linden Research, Inc. ("Linden Lab") licenses the Second Life Avatar
  53. Content Creation Aids and other works in the files distributed with
  54. this Notice under the Creative Commons Attribution 3.0 Unported (CC BY 3.0)
  55. License, available at
  56. http://creativecommons.org/licenses/by/3.0/legalcode. For the
  57. license summary, see http://creativecommons.org/licenses/by/3.0/.
  58. If you distribute any copies or adaptations of the Second Life Avatar
  59. Content Creation Aids or any other works in these files, you must
  60. include this Notice and clearly identify any changes made to the
  61. original works. Include this Notice and information where copyright
  62. notices are usually included, for example, after your own copyright
  63. notice acknowledging your use of the Second Life Avatar Content
  64. Creation Aids, in a text file distributed with your program, in your
  65. application's About window, or on a credits page for your work.