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- // :CATEGORY:Tour
- // :NAME:TourCopter
- // :AUTHOR:Ferd Frederix
- // :CREATED:2013-09-06
- // :EDITED:2013-09-18 15:39:08
- // :ID:909
- // :NUM:1304
- // :REV:1
- // :WORLD:Second Life
- // :DESCRIPTION:
- // Tour
- // :CODE:
- // ______ _ ______ _ _
- // | ___| | | | ___| | | (_)
- // | |_ ___ _ __ __| | | |_ _ __ ___ __| | ___ _ __ ___ __
- // | _/ _ \ '__/ _` | | _| '__/ _ \/ _` |/ _ \ '__| \ \/ /
- // | || __/ | | (_| | | | | | | __/ (_| | __/ | | |> <
- // \_| \___|_| \__,_| \_| |_| \___|\__,_|\___|_| |_/_/\_\
- //
- // fred@mitsi.com
- // tour copter script
- //
- //Revisions:
- // 1/28/2010 initial release
- integer _debug = 0;
- integer ShoutChannel = 5;
- integer falling = 0; // flag to let us know in final state we are falling in free-fall
- // notecard readers
- key RequestStops;
- key GetIndexLines;
- // The database read from the note card
- list Line = [];
- list lCoordinate = [];
- list lDescriptions = [];
- list lSounds = [];
- list lCommands = [];
- list lLinks = [];
- integer IndexLines;
- integer i = 0;
- integer gCurrentRecord = 0; // the current record in the notecard
- integer locationLength;
- integer InitPerCent; // how far we have read in the notecard
- integer timeout = 0; // global timeout.. if the pysicas gets hosed from running into a solid object, this takes over and moves us no-physically.
- vector TargetLocation;
- float INTERVAL = .20; // seconds to move
- float DAMPING = .1; // .3
- string SpeakThis; // what is to be said
- string PlayThis; // what is to be said
- string ChatThis; // what is to be said
- string LinkThis; // what is to be said
- // Particle Script 0.5
- // Created by Ama Omega
- // 3-26-2004
- integer keystate = 0 ;
- // Life in seconds for the system to make particles
- integer flags;
- list sys;
- Look( vector target)
- {
- float mass = llGetMass()/2;
- float damp = mass/5;
- llLookAt(target, mass, damp); // 2,1, the damp could be smaller
- }
- // see if the pointer is past tghe end of memory
- integer EndCard()
- {
- return gCurrentRecord > (llGetListLength(lCoordinate) - 1);
- }
- // remove white space at begiinign and end
- string trim(string input)
- {
- //return llDumpList2String(llParseString2List(input, [" "], []), " ");
- return llStringTrim( input, STRING_TRIM );
- }
- // fetch next notecard entry
- GetNextRecord()
- {
- gCurrentRecord++;
- TargetLocation = (vector) llList2String(lCoordinate, gCurrentRecord);
- if (_debug) llOwnerSay("Moving: " + (string) TargetLocation);
- }
- updateParticles()
- {
- // Mask Flags - set to TRUE to enable
- integer glow = FALSE; // Make the particles glow
- integer bounce = FALSE; // Make particles bounce on Z plane of object
- integer interpColor = TRUE; // Go from start to end color
- integer interpSize = TRUE; // Go from start to end size
- integer wind = TRUE; // Particles effected by wind
- integer followSource = FALSE; // Particles follow the source
- integer followVel = FALSE; // Particles turn to velocity direction
- // Choose a pattern from the following:
- // PSYS_SRC_PATTERN_EXPLODE
- // PSYS_SRC_PATTERN_DROP
- // PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
- // PSYS_SRC_PATTERN_ANGLE_CONE
- // PSYS_SRC_PATTERN_ANGLE
- integer pattern = PSYS_SRC_PATTERN_EXPLODE;
- key target = "";
- // Particle paramaters
- float age = 5; // Life of each particle
- float maxSpeed = 1; // Max speed each particle is spit out at
- float minSpeed = 0.8; // Min speed each particle is spit out at
- string texture = "4f714019-c1cf-6b16-994f-44b217022f1a"; // Texture used for particles, default used if blank
- float startAlpha = 0.8; // Start alpha (transparency) value
- float endAlpha = 0.0; // End alpha (transparency) value
- vector startColor = <0.5,0.5,0.5>; // Start color of particles <R,G,B>
- vector endColor = <0,0,0>; // End color of particles <R,G,B> (if interpColor == TRUE)
- vector startSize = <1.01,1.01,5.0>; // Start size of particles
- vector endSize = <5.0,5.0,10.0>; // End size of particles (if interpSize == TRUE)
- vector push = <.2,0,3>; // Force pushed on particles
- // System paramaters
- float rate = 1; // How fast (rate) to emit particles
- float radius = 0.0; // Radius to emit particles for BURST pattern
- integer count = 40; // How many particles to emit per BURST
- float outerAngle = 0; // Outer angle for all ANGLE patterns
- float innerAngle = 0.1; // Inner angle for all ANGLE patterns
- vector omega = <0,0,0>; // Rotation of ANGLE patterns around the source
- float life = 0;
- flags = 0;
- if (glow) flags = flags | PSYS_PART_EMISSIVE_MASK;
- if (bounce) flags = flags | PSYS_PART_BOUNCE_MASK;
- if (interpColor) flags = flags | PSYS_PART_INTERP_COLOR_MASK;
- if (interpSize) flags = flags | PSYS_PART_INTERP_SCALE_MASK;
- if (wind) flags = flags | PSYS_PART_WIND_MASK;
- if (followSource) flags = flags | PSYS_PART_FOLLOW_SRC_MASK;
- if (followVel) flags = flags | PSYS_PART_FOLLOW_VELOCITY_MASK;
- if (target != "") flags = flags | PSYS_PART_TARGET_POS_MASK;
- sys = [ PSYS_PART_MAX_AGE,age,
- PSYS_PART_FLAGS,flags,
- PSYS_PART_START_COLOR, startColor,
- PSYS_PART_END_COLOR, endColor,
- PSYS_PART_START_SCALE,startSize,
- PSYS_PART_END_SCALE,endSize,
- PSYS_SRC_PATTERN, pattern,
- PSYS_SRC_BURST_RATE,rate,
- PSYS_SRC_ACCEL, push,
- PSYS_SRC_BURST_PART_COUNT,count,
- PSYS_SRC_BURST_RADIUS,radius,
- PSYS_SRC_BURST_SPEED_MIN,minSpeed,
- PSYS_SRC_BURST_SPEED_MAX,maxSpeed,
- PSYS_SRC_TARGET_KEY,target,
- PSYS_SRC_INNERANGLE,innerAngle,
- PSYS_SRC_OUTERANGLE,outerAngle,
- PSYS_SRC_OMEGA, omega,
- PSYS_SRC_MAX_AGE, life,
- PSYS_SRC_TEXTURE, texture,
- PSYS_PART_START_ALPHA, startAlpha,
- PSYS_PART_END_ALPHA, endAlpha
- ];
- llParticleSystem(sys);
- }
- DoEffects()
- {
- SpeakThis = llList2String(lDescriptions, gCurrentRecord);
- PlayThis = llList2String(lSounds, gCurrentRecord);
- ChatThis = llList2String(lCommands, gCurrentRecord);
- LinkThis = llList2String(lLinks, gCurrentRecord);
- if (llStringLength(SpeakThis) > 1)
- llSay(0,SpeakThis);
- if (llStringLength(PlayThis) > 1)
- llPlaySound(PlayThis,1.0);
- if (llStringLength(ChatThis) > 1)
- {
- if (_debug) llWhisper(0,"Shouting on channel " + (string) ShoutChannel + " the message:" + LinkThis);
- llShout(ShoutChannel,"Shout message:" + ChatThis);
- }
- if (llStringLength(LinkThis) > 1)
- {
- if (_debug) llWhisper(0,"Link message:" + LinkThis);
- llMessageLinked(LINK_SET,0,LinkThis,NULL_KEY);
- }
- }
- string Getline(list Input, integer line)
- {
- return trim(llList2String(Input, line));
- }
- default_cam()
- {
- if (_debug) llOwnerSay("default_cam"); // say function name for debugging
- llClearCameraParams(); // reset camera to default
- }
- driving_cam()
- {
- llOwnerSay("driving_cam"); // say function name for debugging
- default_cam();
- llSetCameraParams([
- CAMERA_ACTIVE, 1, // 1 is active, 0 is inactive
- CAMERA_BEHINDNESS_ANGLE, 45.0, // (0 to 180) degrees
- CAMERA_BEHINDNESS_LAG, 0.5, // (0 to 3) seconds
- CAMERA_DISTANCE, 10.0, // ( 0.5 to 10) meters
- //CAMERA_FOCUS, <0.0,0.0,5.0>, // region relative position
- CAMERA_FOCUS_LAG, 1.0 , // (0 to 3) seconds
- CAMERA_FOCUS_LOCKED, FALSE, // (TRUE or FALSE)
- CAMERA_FOCUS_THRESHOLD, 0.0, // (0 to 4) meters
- CAMERA_PITCH, 20.0, // (-45 to 80) degrees
- //CAMERA_POSITION, <0.0,0.0,0.0>, // region relative position
- CAMERA_POSITION_LAG, 0.1, // (0 to 3) seconds
- CAMERA_POSITION_LOCKED, FALSE, // (TRUE or FALSE)
- CAMERA_POSITION_THRESHOLD, 0.0, // (0 to 4) meters
- CAMERA_FOCUS_OFFSET, <00.0,0.0,10.0> // <-10,-10,-10> to <10,10,10> meters
- ]);
- }
- spin_cam()
- {
- if (_debug) llOwnerSay("spin_cam"); // say function name for debugging
- llSetCameraParams([
- CAMERA_ACTIVE, 1, // 1 is active, 0 is inactive
- CAMERA_BEHINDNESS_ANGLE, 180.0, // (0 to 180) degrees
- CAMERA_BEHINDNESS_LAG, 0.5, // (0 to 3) seconds
- //CAMERA_DISTANCE, 10.0, // ( 0.5 to 10) meters
- //CAMERA_FOCUS, <0.0,0.0,5.0>, // region relative position
- CAMERA_FOCUS_LAG, 0.05 , // (0 to 3) seconds
- CAMERA_FOCUS_LOCKED, FALSE, // (TRUE or FALSE)
- CAMERA_FOCUS_THRESHOLD, 0.0, // (0 to 4) meters
- CAMERA_PITCH, 30.0, // (-45 to 80) degrees
- //CAMERA_POSITION, <0.0,0.0,0.0>, // region relative position
- CAMERA_POSITION_LAG, 0.0, // (0 to 3) seconds
- CAMERA_POSITION_LOCKED, FALSE, // (TRUE or FALSE)
- CAMERA_POSITION_THRESHOLD, 0.0, // (0 to 4) meters
- CAMERA_FOCUS_OFFSET, <0.0,0.0,0.0> // <-10,-10,-10> to <10,10,10> meters
- ]);
- float i;
- vector camera_position;
- for (i=0; i< TWO_PI; i+=.05)
- {
- camera_position = llGetPos() + <0.0, 10.0, 0.0> * llEuler2Rot(<0.0, 0.0, i>);
- llSetCameraParams([CAMERA_POSITION, camera_position]);
- }
- default_cam();
- }
- ////////////////////
- default
- {
- on_rez(integer param)
- {
- llResetScript();
- }
- changed( integer change )
- {
- if (change & CHANGED_INVENTORY)
- {
- llResetScript();
- }
- }
- state_entry()
- {
- llParticleSystem([]);
- llSitTarget(ZERO_VECTOR,ZERO_ROTATION); // remove the sit, the pilot seat takes care of that
- llSetStatus(STATUS_DIE_AT_EDGE | STATUS_PHYSICS, FALSE);
- llMessageLinked(LINK_SET,0,"stop",NULL_KEY);
- llMessageLinked(LINK_SET,0,"off",NULL_KEY);
- llSetSoundQueueing(TRUE);
- llSetBuoyancy(1);
- RequestStops = llGetNumberOfNotecardLines("Initialize");
- GetIndexLines = llGetNotecardLine("Initialize",0);
- llSay (0, "Tour controller is initializing. Please wait.");
- if(llAvatarOnSitTarget() != NULL_KEY) // if someone is sitting
- llUnSit(llAvatarOnSitTarget()); // unsit him
- }
- dataserver(key queryid, string data)
- {
- if (queryid == RequestStops)
- {
- IndexLines = (integer) data;
- }
- if (queryid == GetIndexLines)
- {
- if (data != EOF)
- {
- queryid = llGetNotecardLine("Initialize", i);
- Line = (llParseString2List(data, ["|"], []));
- // if (_debug ) llOwnerSay("Line = " + llDumpList2String(Line,":"));
- //string sComment = Getline(Line,0);
- float X = (float)Getline(Line,1);
- float Y = (float)Getline(Line,2);
- float Z = (float)Getline(Line,3);
- string Msg = Getline(Line,4);
- string sUUID = Getline(Line,5);
- string sCommand = Getline(Line,6);
- string sLink = Getline(Line,7);
- vector TempLocation;
- TempLocation.x = X;
- TempLocation.y = Y;
- TempLocation.z = Z;
- lCoordinate = lCoordinate + [TempLocation];
- lDescriptions = lDescriptions + [Msg];
- lSounds += [sUUID];
- lCommands += [sCommand];
- lLinks += [sLink];
- locationLength = (llGetListLength(lCoordinate));
- InitPerCent = (integer) llRound(((float) locationLength / (float) IndexLines) * 100);
- llSetText("Initializing... \n" + (string) InitPerCent + "%" , <1,1,1>, 1.0);
- if (InitPerCent == 100)
- {
- state Paused;
- }
- i++;
- }
- GetIndexLines = llGetNotecardLine("Initialize",i);
- //if (_debug ) llOwnerSay("Got " + (string) i);
- }
- }
- touch_start(integer total_number)
- {
- integer check = llGetListLength(lCoordinate);
- if (_debug) llOwnerSay("List is " + (string) check + " destinations long");
- if (check >= IndexLines)
- state Paused;
- if (check < IndexLines)
- llSay(0, "Waiting for the tour pilot, please wait a moment...");
- }
- state_exit()
- {
- llSetText("", <1,1,1>, 1.0);
- if (_debug)
- llOwnerSay("First Target Location = " + (string) TargetLocation);
- }
- }
- state Paused
- {
- state_entry()
- {
- llSay(0,"Ready for the next passenger.");
- }
- link_message(integer sender, integer num, string str, key id)
- {
- if (str =="pilot" and key != NULL_KEY)
- {
- llTriggerSound("7Clearedfortakeoff",1.0);
- llSleep(3.0); // time for it to start playing cause next line gets loud!
- llMessageLinked(LINK_SET,0,"start",NULL_KEY);
- llMessageLinked(LINK_SET,0,"on",NULL_KEY);
- llMessageLinked(LINK_SET, (integer) 100, "throttle", NULL_KEY);
- llSleep(10.0);
- llMessageLinked(LINK_SET,0,"displayon",NULL_KEY);
- llSleep(5.0);
- TargetLocation = (vector) llList2String(lCoordinate, 0); // Look at 0th vector
- state MoveToTarget;
- }
- }
- }
- state MoveToTarget
- {
- state_entry()
- {
- if (_debug) llOwnerSay("State MoveToTarget entered, is pointing to target " + (string) TargetLocation );
- llSetStatus(STATUS_PHYSICS, TRUE);
- llSetTimerEvent(INTERVAL);
- Look(TargetLocation);
- }
- timer()
- {
- timeout = timeout + 1;
- if (timeout > 60/INTERVAL ) // Time Out to contingency in one minute, if we cannot get ther by then, we go non-physical
- {
- llOwnerSay("Copter is stuck at " + (string) llGetPos());
- state end;
- }
- if (llVecDist(TargetLocation, <0,0,0>) < 1)
- {
- llOwnerSay("wtf? Copter is headed for <0,0,0>!");
- state end;
- }
- float x = llVecMag(llGetPos() - TargetLocation);
- if (_debug) llSetText("Timeout... \n" + (string) timeout + "\n" + (string) x, <1,1,1>, 1.0);
- vector vPos = llGetPos();
- vector vMoveBig = TargetLocation - vPos;
- float fDistance = llVecMag(vMoveBig);
- if (fDistance > 10)// distance is greater than llMoveToTarget can handle, so just 10m toward destination
- {
- vector vNewPos = vPos + llVecNorm(vMoveBig)*1;
- llMoveToTarget(vNewPos,DAMPING);
- }
- else
- {
- llMoveToTarget(TargetLocation,DAMPING);
- if (_debug) llOwnerSay("At destination: " + (string) llGetPos());
- DoEffects();
- GetNextRecord();
- if (EndCard())
- state end;
- Look(TargetLocation); // Look at target
- }
- }
- state_exit()
- {
- llSetTimerEvent(0);
- //llSetStatus(STATUS_PHYSICS, FALSE);
- timeout = 0;
- }
- }
- state setposition //contingency
- {
- state_entry()
- {
- llSetPrimitiveParams([PRIM_PHYSICS, FALSE]);
- llSetTimerEvent(INTERVAL);
- }
- changed( integer change )
- {
- if (change & CHANGED_INVENTORY)
- {
- llResetScript();
- }
- }
- timer()
- {
- if (llVecMag(llGetPos() - TargetLocation) > .49999)
- {
- if (_debug ) llOwnerSay("setposition llLookAt: " + (string) TargetLocation);
- llSetPos((llVecNorm(TargetLocation - llGetPos()) * 0.5) + llGetPos());
- Look(TargetLocation); // Look at targe
- }
- if (llVecMag(llGetPos() - TargetLocation) < .49999)
- {
- if (_debug)
- llOwnerSay("At location: " + (string) llGetPos());
- llSetPrimitiveParams([PRIM_PHYSICS, TRUE]);
- GetNextRecord();
- if (EndCard())
- state end;
- }
- }
- state_exit()
- {
- llSetTimerEvent(0);
- }
- }
- state end
- {
- state_entry()
- {
- updateParticles(); // smoke on
- spin_cam();
- if (_debug) llOwnerSay("State MoveToTarget entered, is pointing to target " + (string) TargetLocation );
- // jerk the copter around by pointing nose down at 45 degree angle
- vector mypos = llGetPos();
- mypos.z -=10;
- mypos.y -=10;
- mypos.x -=10;
- Look(mypos);
- timeout = 0;
- llSetTimerEvent(INTERVAL);
- }
- timer()
- {
- timeout = timeout + 1;
- if (llVecMag(llGetPos() - TargetLocation) > .49999)
- {
- if (timeout > 30/INTERVAL) // Time Out to contingency
- {
- llSetTimerEvent(0);
- spin_cam();
- if(llAvatarOnSitTarget() != NULL_KEY) // if someone is sitting
- llUnSit(llAvatarOnSitTarget()); // unsit him
- llSetPrimitiveParams([PRIM_TEMP_ON_REZ,TRUE]);
- }
- llMoveToTarget((llVecNorm(TargetLocation - llGetPos()) * 1) + llGetPos(), DAMPING);
- }
- if (llVecMag(llGetPos() - TargetLocation) < .49999)
- {
- falling ++;
- llMessageLinked(LINK_SET,0,"bomb",NULL_KEY); // bombs away
- }
- if (falling)
- {
- llStopLookAt();
- llStopMoveToTarget();
- llSetBuoyancy(0.8); // blades are spinning, so we float a bit
- if (timeout % 51 == 0) // 10 seconds
- {
- spin_cam();
- llMessageLinked(LINK_SET,0,"fire",NULL_KEY);
- llMessageLinked(LINK_SET,0,"stop",NULL_KEY);
- }
- if (timeout > 100) // 20 seconds
- {
- llSetTimerEvent(0);
- llMessageLinked(LINK_SET,0,"bomb",NULL_KEY);
- spin_cam();
- if(llAvatarOnSitTarget() != NULL_KEY) // if someone is sitting
- llUnSit(llAvatarOnSitTarget()); // unsit him
- llSetPrimitiveParams([PRIM_TEMP_ON_REZ,TRUE]);
- llSetBuoyancy(0.8); // blades are spinning
- }
- }
- }
- }
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