xs_eggcup.lsl 25 KB

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  1. // :CATEGORY:XS Pet
  2. // :NAME:XS Pet Robot
  3. // :AUTHOR:Ferd Frederix
  4. // :KEYWORDS: Pet,XS,breed,breedable,companion,Ozimal,Meeroo,Amaretto,critter,Fennux,Pets
  5. // :CREATED:2013-09-06
  6. // :EDITED:2014-05-18
  7. // :ID:988
  8. // :NUM:1449
  9. // :REV:0.50
  10. // :WORLD:Second Life, OpenSim
  11. // :DESCRIPTION:
  12. // XS Pet xs_eggcup script. This goes in the Pet robot toolbox, or other egg carrier.
  13. // You also add a copy of your pet(s) and an egg. These need to be reset, taken to inventory and added to the egg cup inventory.
  14. //
  15. // :CODE:
  16. // xs_eggcup
  17. // 4-10-2013 V 0.43 Lots of casting to fix Opensim 0.7.4 failures to parse llList2Float and llList2Integer when there are strings in the list
  18. // Version 0.45 7-31-2013 List2Float and list2Integer do not parse strings in Opensim worlds the same. Converted in xs_egg and xs_eggcup
  19. // tunables
  20. integer up_down = FALSE ; // set to TRUE to rez above the egg cup, set to false to rez below the UFO
  21. vector POS_UP = <0.0, 0.0, 0.25>; // how far up it rezzes the egg above it
  22. vector POS_DOWN = <0.0, 0.0, -0.1>; // or how far the crate will moves up, and drops the egg under it the same amount, like a UFO, use negatives for upward movement
  23. // START OF COPIED file 'Global Constants.txt' from the Debug folder. It has to be the same in all files
  24. // If you change this in any script, change it in all of them, please. It works a lot better that way.
  25. // This is code based on Version 0.50 01-30-2014
  26. // For version history, see file revisions.txt
  27. //
  28. // LICENSE
  29. /////////////////////////////////////////////////////////////////////
  30. // This code is licensed as Creative Commons Attribution/NonCommercial/Share Alike
  31. // See http://creativecommons.org/liceses/by-nc-sa/3.0/
  32. // Noncommercial -- You may not use this work for commercial purposes, i.e., you cannot sell this script in any form, including derivatives.
  33. // If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
  34. // This means that you cannot sell this or derivative code by itself, but you may share and use this code in any object or virtual world.
  35. // You must attribute authorship in the original scripts to Ferd Frederix and Xundra Snowpaw, and leave this notice intact.
  36. // You do not have to give back to the community any changes you make, however, code changes would be greatly appreciated!
  37. //
  38. // Exception: I am allowing this script to be used in an original build and sold with the build.
  39. // You are not selling the script, you are selling the build. If you want to sell these scripts, write your own or use the original at http://code.google.com/p/xspets/
  40. // Note: Xundra Snowpaw's license was 'New BSD' license and adding additional licenses is allowed.
  41. // Based on code from Xundra Snowpaw
  42. // New BSD License: http://www.opensource.org/licenses/bsd-license.php
  43. // Copyright (c) 2010, Xundra Snowpaw
  44. // All rights reserved.
  45. // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
  46. //* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  47. //* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
  48. // in the documentationand/or other materials provided with the distribution.
  49. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  50. // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
  51. // BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  52. // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
  53. // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  54. // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  55. ////////////////////////////////////////////////////////////////////
  56. // DEBUG - lets you see and hear wtf is happening
  57. integer debug = FALSE; // set to TRUE TO hear a lot of chat
  58. // This section has a few tuneable items that MUST be changed for any new pet
  59. // SECURITY
  60. string SECRET_PASSWORD = "top secret string"; // must use a password unique to any species of animal, when ENCRYPT= TRUE. Otherwise you will find Pet type A fucking pet type B.
  61. integer SECRET_NUMBER = 99999; // any number thats a secret, not necessary to change usually, this is used when pets are born and eggs are rezzed to establish a comm channel.
  62. integer ENCRYPT = TRUE; // set to TRUE to encrypt all data, Some Opensim worlds prefer FALSE due to parsing bugs, TRUE is the most secure. If FALSE you MUST change the FOOD_CHANNEL and other channels for different pets. or they will literally fuck each other.
  63. // if you add the UUID for your avatar here, you can change it later
  64. // and other alts or friends can change it too, and all of you can work on these pets.
  65. // If you leave it blank, only the creator of the root prim can work on these pets.
  66. key YOUR_UUID = "";
  67. // PET NAMES - YOU MUST CHANGE THEM HERE AND IN THE ROOT PRIM OF THE OBJECT - THEY MUST MATCH EXACTLY
  68. /////////////////////////
  69. string MaleName = "Troubot"; // Must be the name of your animal
  70. string FemaleName = "Troubot"; // The name of the female pet, if a different shape or prim count. Can be the same as the Male for pets like the robot that are unisex.
  71. string Egg = "Nut and Bolt"; // was 'XS Egg', must be the name of your egg
  72. string Crate = "Transport Spaceship"; // was XS-Cryocrate, must be the name of the crate you package pets in
  73. string HomeObject = "Home Flag"; // was "XS Home Object", must be the name of your Home Post indicator
  74. string EggCup = "Toolbox"; // was "XS Egg Cup", must be the name of your egg holder
  75. // any other object names are 'do not cares'.
  76. // NOTHING NEEDS TO BE CHANGED BELOW, BUT CAN BE CHANGED IF YOU DO IT EVERYWHERE
  77. // misc tunables
  78. float GROWTH_AMOUNT = 0.10; // 10% size increase each day for MaxAge days = 200% (double size after 7 days)
  79. integer MaxAge = 7; // stop growing in seven days. 10% growth compounded daily means that your pet will be 194% larger ( 2x, basically) in 7 days.
  80. integer UNITS_OF_FOOD = 168; // food bowl food qty, used by food bowl only
  81. float secs_to_grow = 86400; // grow daily = 86400 seconds
  82. float FOOD_BOWL_SCAN_INTERVAL = 1800.0; // look for food every 3 hours
  83. float fPregnancy = 172800.0; // how many seconds to lay an egg = 2 days or 48 hours.
  84. float MALE_TIMEOUT = 900.0 ; // in seconds, female waits this long in one spot for a male to arrive
  85. float SEX_WAIT = 10800.0; // How often they desire sex = 3 hours
  86. float fDaysToAdult = 7; // 7 days to become old enough to breed.
  87. integer SECONDS_BETWEEN_FOOD_NORMAL = 14400; // number of seconds to get hungry = 4 hours
  88. integer SECONDS_BETWEEN_FOOD_HUNGRY = 3600; // number of seconds before hunger count increases = 1 hour
  89. integer MAXIMUM_HUNGER = 30; // They die after a month with no food.
  90. // I control versions by Subversion Source Code Control. But the updater needs a version numbert in world.
  91. // This is the Protocol version. If you change this, then all pets with a lower version will be updated by the updater
  92. float VERSION = 0.50;
  93. // the leg sizes are safe to leave alone or set to 0 if you use a thin base prim, these are from the original Quail
  94. float LegLength = 0.064; // length of pet leg??? - not sure
  95. float LegOffset = 0.052399; // This is added to the Post Z to position the pet
  96. // the following are global constants and do not need to be changed
  97. // Prim animation linkmessages are sent by scripts on Link Message number 1
  98. // The strings are the names of the animations that are recorded.
  99. // No need to change them unless you want to change names of the animations when you run the prim animator, or you add additional link messages
  100. // If your pet walks, you need to record these names and save them in the notecard
  101. //
  102. // Example:
  103. // llMessageLinked(LINK_SET, LINK_ANIMATE, ANI_STAND, "");
  104. // The above line will play the pre-recorded 'stand up' animation "stand" using the animator script.
  105. // The following animations are used in the pet. You can add your own.
  106. string ANI_STAND = "stand"; // default standing animation
  107. string ANI_WALKL = "left"; // triggers Left foot and Right arm walk animation
  108. string ANI_WALKR = "right"; // triggers Right foot and Left arm walk animation
  109. string ANI_SLEEP = "sleep"; // Sleeping
  110. string ANI_WAVE = "wave"; // Calling for sex, needs help with food, etc.
  111. // Channel assignments
  112. // if you change any of these constants, change it everywhere and in the list in XS_Debug so it can print them
  113. // If you turn encryption FALSE, you MUST change these between species of pets are they will fuck with each other. Literally.
  114. integer FOOD_CHANNEL = -999191;
  115. integer ANIMAL_CHANNEL = -999192;
  116. integer EGG_CHANNEL = -999193;
  117. integer HOME_CHANNEL = -999194;
  118. integer BOX_CHANNEL = -999195;
  119. integer ACC_CHANNEL = -999196;
  120. integer UPDATE_CHANNEL = -999197;
  121. integer API_CHANNEL = -999198;
  122. // global link messages to control the animal, never any need to change these.
  123. // They are exposed here so they will be the same everywhere. This uses a bit of RAM, but who cares?
  124. integer LINK_ANIMATE = 1; // messages on num 1 are assumed to be directed at the prim animator.
  125. integer DECREASE_FOOD = 100; // used in the food bowl.
  126. integer LINK_COLOR1_GET = 101; // to xs_egg color plugin.
  127. integer LINK_COLOR2_GET = 102; // to xs_egg color plugin.
  128. integer LINK_COLOR1_PUT = 103; // to xs_egg color plugin.
  129. integer LINK_COLOR2_PUT = 104; // to xs_egg color plugin.
  130. integer LINK_AGE_START = 800; // when pety is rezzed and secret_number is sent by brain to breeder, eater and infomatic get booted up
  131. integer LINK_TEXTURE = 801; // ask for a new texture, or paint a color
  132. integer LINK_BREEDNAME = 802; // the name of the pet texture from the texture server notecard
  133. integer LINK_FOOD_CONSUME = 900; // from movement to brain when close to food, brain then consumes a random amount up to 10000
  134. integer LINK_FOODMINUS = 901; // xs_brain receives FOOD_CONSUME, decrement hunger (eat)
  135. integer LINK_HUNGRY = 903; // sent by eater (string)hunger_amount, checks each hour
  136. integer LINK_HAMOUNT = 904; // hunger_amount = (integer)str,m updates the hunger amount in scripts
  137. integer LINK_SET_HOME = 910; // loc ^ dist
  138. integer LINK_MOVER = 911; // tell mover to rest for str seconds
  139. integer LINK_FOODIE_CLR = 920; // clear all food_bowl_keys and contents
  140. integer LINK_FOODIE = 921; // send FOOD_LOCATION coordinates to movement
  141. integer LINK_COLOR1 = 930; // colour1
  142. integer LINK_COLOR2 = 931; // colour2
  143. integer LINK_SEX = 932; // sex
  144. integer LINK_SHINE = 933; // shine
  145. integer LINK_GLOW = 934; // glow
  146. integer LINK_GEN = 935; // generation
  147. integer LINK_RESET_SIZE = 936; // reset size to 1
  148. integer LINK_MAGE = 940; // xs_brain sends, xs_ager consumes, adds str to age, if older than 7 days, will grow the animal
  149. integer LINK_DAYTIME = 941; // xs_ager consumes, starts a timer of 86,400 seconds in xs_ager
  150. integer LINK_GET_AGE = 942; // get age from xs_ager and sent it on channel 943
  151. integer LINK_PUT_AGE = 943; // print age from xs_ager
  152. integer LINK_PACKAGE = 950; // look for a cryo_crate
  153. integer LINK_SEEK_FEMALE = 960; // MALE_BREED_CALL
  154. integer LINK_MALE_BREED_CALL = 961; // triggered by LINK_SEEK_FEMALE
  155. integer LINK_SIGNAL_ELIGIBLE = 962; // sent by female when hears LINK_MALE_BREED_CALL
  156. integer LINK_FEMALE_ELIGIBLE = 963; // sent when it hears in chat FEMALE_ELIGIBLE
  157. integer LINK_CALL_MALE = 964; // if LINK_FEMALE_ELIGIBLE && looking_for_female
  158. integer LINK_MALE_ON_THE_WAY = 965; // triggered by LINK_CALL_MALE
  159. integer LINK_FEMALE_LOCATION = 966; // female location, sends coordinates of a female
  160. integer LINK_RQST_BREED = 967; // sent when close enough to male/female
  161. integer LINK_CALL_MALE_INFO = 968; // sent by xs_breeding, this line of code was in error in v.24 of xs_breeding see line 557 and 636 of xs_brain which make calls and also xs_breeding which receives LINK_MALE_INFO.
  162. integer LINK_MALE_INFO = 969; // Breeding failed, sent info
  163. integer LINK_LAY_EGG = 970; // Rez Object(Egg...
  164. integer LINK_BREED_FAIL = 971; // key = father, failed, timed out
  165. integer LINK_PREGNANT = 972; // chick is preggers
  166. integer LINK_SOUND_OFF= 974; // sound is off
  167. integer LINK_SOUND_ON= 973; // sound is on
  168. integer LINK_SLEEPING = 990; // close eyes
  169. integer LINK_UNSLEEPING = 991; // open eyes
  170. integer LINK_SOUND = 1001; // plays a sound if enabled
  171. integer LINK_SPECIAL = 1010; // xs_special, if str = "Normal", removes script
  172. integer LINK_EFFECTS_ON = 2000; // particle effects in the packger
  173. integer LINK_PREGNANCY_TIME = 5000; // in seconds as str
  174. integer LINK_SLEEP = 7999; // disable sleep by parameter
  175. integer LINK_TIMER = 8000; // scan for food bowl about every 1800 seconds
  176. integer LINK_DIE = 9999; // death
  177. string Copyright = " (c)2014 by Ferd Frederix"; // You cannot change this line, but you can change the code that prints it!
  178. // See License agreements above.
  179. // Attribution is required, as these files are copyrighted.
  180. DEBUG ( string msg){
  181. if (debug) {
  182. llOwnerSay(llGetScriptName() + ":" + msg);
  183. }
  184. }
  185. ///////// end global Link constants ////////
  186. // END OF COPIED CODE
  187. // DON'T CHANGE THE FOLLOWING! (Unless you know what you are doing!)
  188. integer XTEA_DELTA = 0x9E3779B9; // (sqrt(5) - 1) * 2^31
  189. integer xtea_num_rounds = 6;
  190. list xtea_key = [0, 0, 0, 0];
  191. integer hex2int(string hex) {
  192. if(llGetSubString(hex,0,1) == "0x")
  193. return (integer)hex;
  194. if(llGetSubString(hex,0,0) == "x")
  195. return (integer)("0"+hex);
  196. return(integer)("0x"+hex);
  197. }
  198. // Convers any string to a 32 char MD5 string and then to a list of
  199. // 4 * 32 bit integers = 128 bit Key. MD5 ensures always a specific
  200. // 128 bit key is generated for any string passed.
  201. list xtea_key_from_string( string str )
  202. {
  203. str = llMD5String(str,0); // Use Nonce = 0
  204. return [ hex2int(llGetSubString( str, 0, 7)),
  205. hex2int(llGetSubString( str, 8, 15)),
  206. hex2int(llGetSubString( str, 16, 23)),
  207. hex2int(llGetSubString( str, 24, 31))];
  208. }
  209. // Encipher two integers and return the result as a 12-byte string
  210. // containing two base64-encoded integers.
  211. string xtea_encipher( integer v0, integer v1 )
  212. {
  213. integer num_rounds = xtea_num_rounds;
  214. integer sum = 0;
  215. do {
  216. // LSL does not have unsigned integers, so when shifting right we
  217. // have to mask out sign-extension bits.
  218. v0 += (((v1 << 4) ^ ((v1 >> 5) & 0x07FFFFFF)) + v1) ^ (sum + llList2Integer(xtea_key, sum & 3));
  219. sum += XTEA_DELTA;
  220. v1 += (((v0 << 4) ^ ((v0 >> 5) & 0x07FFFFFF)) + v0) ^ (sum + llList2Integer(xtea_key, (sum >> 11) & 3));
  221. } while( num_rounds = ~-num_rounds );
  222. //return only first 6 chars to remove "=="'s and compact encrypted text.
  223. return llGetSubString(llIntegerToBase64(v0),0,5) +
  224. llGetSubString(llIntegerToBase64(v1),0,5);
  225. }
  226. // Decipher two base64-encoded integers and return the FIRST 30 BITS of
  227. // each as one 10-byte base64-encoded string.
  228. string xtea_decipher( integer v0, integer v1 )
  229. {
  230. integer num_rounds = xtea_num_rounds;
  231. integer sum = XTEA_DELTA*xtea_num_rounds;
  232. do {
  233. // LSL does not have unsigned integers, so when shifting right we
  234. // have to mask out sign-extension bits.
  235. v1 -= (((v0 << 4) ^ ((v0 >> 5) & 0x07FFFFFF)) + v0) ^ (sum + llList2Integer(xtea_key, (sum>>11) & 3));
  236. sum -= XTEA_DELTA;
  237. v0 -= (((v1 << 4) ^ ((v1 >> 5) & 0x07FFFFFF)) + v1) ^ (sum + llList2Integer(xtea_key, sum & 3));
  238. } while ( num_rounds = ~-num_rounds );
  239. return llGetSubString(llIntegerToBase64(v0), 0, 4) +
  240. llGetSubString(llIntegerToBase64(v1), 0, 4);
  241. }
  242. // Encrypt a full string using XTEA.
  243. string xtea_encrypt_string( string str )
  244. {
  245. if (! ENCRYPT)
  246. return str;
  247. // encode string
  248. str = llStringToBase64(str);
  249. // remove trailing =s so we can do our own 0 padding
  250. integer i = llSubStringIndex( str, "=" );
  251. if ( i != -1 )
  252. str = llDeleteSubString( str, i, -1 );
  253. // we don't want to process padding, so get length before adding it
  254. integer len = llStringLength(str);
  255. // zero pad
  256. str += "AAAAAAAAAA=";
  257. string result;
  258. i = 0;
  259. do {
  260. // encipher 30 (5*6) bits at a time.
  261. result += xtea_encipher(llBase64ToInteger(llGetSubString(str, i, i + 4) + "A="), llBase64ToInteger(llGetSubString(str, i+5, i + 9) + "A="));
  262. i+=10;
  263. } while ( i < len );
  264. return result;
  265. }
  266. // Decrypt a full string using XTEA
  267. string xtea_decrypt_string( string str ) {
  268. if (! ENCRYPT)
  269. return str;
  270. integer len = llStringLength(str);
  271. integer i=0;
  272. string result;
  273. //llOwnerSay(str);
  274. do {
  275. integer v0;
  276. integer v1;
  277. v0 = llBase64ToInteger(llGetSubString(str, i, i + 5) + "==");
  278. i+= 6;
  279. v1 = llBase64ToInteger(llGetSubString(str, i, i + 5) + "==");
  280. i+= 6;
  281. result += xtea_decipher(v0, v1);
  282. } while ( i < len );
  283. // Replace multiple trailing zeroes with a single one
  284. i = llStringLength(result) - 1;
  285. while ( llGetSubString(result, i - 1, i) == "AA" ){
  286. result = llDeleteSubString(result, i, i);
  287. i--;
  288. }
  289. i = llStringLength(result) - 1;
  290. // while (llGetSubString(result, i, i + 1) == "A" ) {
  291. // i--;
  292. // }
  293. result = llGetSubString(result, 0, i+1);
  294. i = llStringLength(result);
  295. integer mod = i%4; //Depending on encoded length diffrent appends are needed
  296. if(mod == 1) result += "A==";
  297. else if(mod == 2 ) result += "==";
  298. else if(mod == 3) result += "=";
  299. return llBase64ToString(result);
  300. }
  301. string base64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
  302. // breed params
  303. vector colour1;
  304. vector colour2;
  305. integer gen;
  306. integer shine;
  307. float glow;
  308. string special;
  309. // globals
  310. string colourName1; // new string to hold color name version 0.52
  311. string colourName2;
  312. key uuid;
  313. integer listener;
  314. integer owner_touch;
  315. say_details()
  316. {
  317. string myshine;
  318. if (shine == 0) {
  319. myshine = "None";
  320. } else
  321. if (shine == 1) {
  322. myshine = "Low";
  323. } else
  324. if (shine == 2) {
  325. myshine = "Medium";
  326. } else
  327. if (shine == 3) {
  328. myshine = "High";
  329. }
  330. llWhisper(0, "Color: " + colourName1);
  331. llWhisper(0, "Color: " + colourName2);
  332. llWhisper(0, "Shine: " + myshine);
  333. llWhisper(0, "Glow: " + (string)((integer)(glow * 100)) + "%");
  334. llWhisper(0, "Special: " + special);
  335. llWhisper(0, "Generation: " + (string)gen);
  336. llSay(API_CHANNEL, "XSPet^" + (string)llGetKey() + "^"+ (string)colour1 + "^" + (string)colour2 + "^" + (string)shine + "^" + (string)glow + "^" + special + "^" + (string)gen + "^XSPetEnd");
  337. }
  338. set_colours(vector c1, vector c2, integer shine, float glow)
  339. {
  340. string msg = (string) c1 + "^" +
  341. (string) c2 + "^" +
  342. "0^" + // sex is unknown in an egg
  343. (string) shine + "^" +
  344. (string) glow + "^";
  345. llMessageLinked(LINK_SET,LINK_TEXTURE,msg,NULL_KEY); // tell the optional texture plugin
  346. llSetPrimitiveParams([PRIM_COLOR, ALL_SIDES, c2, 1.0, PRIM_BUMP_SHINY, ALL_SIDES, shine, PRIM_BUMP_NONE, PRIM_GLOW, ALL_SIDES, glow]);
  347. llSetLinkPrimitiveParams(3, [PRIM_COLOR, ALL_SIDES, c1, 1.0, PRIM_BUMP_SHINY, ALL_SIDES, shine, PRIM_BUMP_NONE, PRIM_GLOW, ALL_SIDES, glow]);
  348. llMessageLinked(LINK_SET,LINK_COLOR1_GET,(string) colour1,""); // V 0.52 send colors to plug in
  349. llMessageLinked(LINK_SET,LINK_COLOR2_GET,(string) colour2,"");
  350. }
  351. default
  352. {
  353. state_entry()
  354. {
  355. xtea_key = xtea_key_from_string(SECRET_PASSWORD);
  356. uuid = NULL_KEY;
  357. listener = llListen(BOX_CHANNEL, "", "", "");
  358. }
  359. touch_start(integer p)
  360. {
  361. llSay(0,"This " + EggCup + " is empty. Touch the " + Egg + " to pack it in the " + EggCup);
  362. }
  363. listen(integer channel, string name, key id, string msg)
  364. {
  365. if (llGetOwnerKey(id) != llGetOwner()) { // must check key of owner, not CheckPerms
  366. return;
  367. }
  368. list data = llParseString2List(xtea_decrypt_string(msg), ["^"], []);
  369. if (uuid == NULL_KEY) {
  370. if (llList2String(data, 0) == "XSPET" && llList2String(data, 2) == "CUP_PING") {
  371. uuid = id;
  372. llSay(EGG_CHANNEL, xtea_encrypt_string("XSPET^" + (string)id + "^CUP_PONG^" + (string)VERSION));
  373. llSetTimerEvent(15.0);
  374. }
  375. } else if (uuid == id) {
  376. if (llList2String(data, 0) == "XSPET" && llList2Key(data, 1) == llGetKey()) {
  377. llSetTimerEvent(0.0);
  378. colour1 = (vector)llList2String(data, 2);
  379. colour2 = (vector)llList2String(data, 3);
  380. shine = (integer) llList2String(data, 4);
  381. glow = (integer) llList2String(data, 5);
  382. gen = (integer) llList2String(data, 6);
  383. special = llList2String(data, 7);
  384. llListenRemove(listener);
  385. llSay(EGG_CHANNEL, xtea_encrypt_string("XSPET^" + (string)id + "^CUP_DIE^"));
  386. state full;
  387. } else
  388. if (llList2String(data, 0) == "XSPET" && llList2Key(data, 1) != llGetKey()) {
  389. uuid = NULL_KEY;
  390. }
  391. }
  392. }
  393. timer()
  394. {
  395. llSetTimerEvent(0.0);
  396. uuid = NULL_KEY;
  397. }
  398. }
  399. state full
  400. {
  401. state_entry()
  402. {
  403. string my_special = "";
  404. if (special != "Normal") {
  405. my_special = "(" + special + ") ";
  406. }
  407. llSetObjectName(EggCup + ": " + my_special + "S:" + (string)shine + " G:" + (string)((integer)(glow * 100)) + "% <" + llGetSubString((string)colour1.x, 0, 3) + "," + llGetSubString((string)colour1.y, 0, 3) + "," + llGetSubString((string)colour1.z, 0, 3) + ">/<" + llGetSubString((string)colour2.x, 0, 3) + "," + llGetSubString((string)colour2.y, 0, 3) + "," + llGetSubString((string)colour2.z, 0, 3) + ">");
  408. set_colours(colour1, colour2, shine, glow);
  409. llListen(API_CHANNEL, "", "", "");
  410. if (special != "Normal") {
  411. llSetText(special, <1,1,1>, 1.0);
  412. }
  413. }
  414. link_message(integer sender_number, integer number, string message, key id)
  415. {
  416. if (number == LINK_COLOR1_PUT)
  417. {
  418. colourName1 = message;
  419. } else if (number == LINK_COLOR2_PUT)
  420. {
  421. colourName2 = message;
  422. }
  423. }
  424. touch_start(integer num)
  425. {
  426. owner_touch = 0;
  427. say_details();
  428. if (llDetectedKey(0) == llGetOwner()) {
  429. owner_touch = 1;
  430. integer chan = (integer)llFrand(10000.0) + 1000;
  431. listener = llListen(chan, "", llGetOwner(), "");
  432. llDialog(llGetOwner(), "Would you like to unpackage me?", ["Yes", "No"], chan);
  433. }
  434. llSetTimerEvent(20.0);
  435. }
  436. timer()
  437. {
  438. //llOwnerSay("Menu timeout.");
  439. if (owner_touch == 1) {
  440. llListenRemove(listener);
  441. }
  442. llSetTimerEvent(0.0);
  443. }
  444. listen(integer channel, string name, key id, string msg)
  445. {
  446. if (channel == API_CHANNEL) {
  447. list data = llParseString2List(msg, ["^"], []);
  448. if (llList2String(data, 0) == "XSPet" && llList2Key(data, 1) == llGetKey()) {
  449. llSay(API_CHANNEL, "XSPet^" + (string)llGetKey() + "^"+ (string)colour1 + "^" + (string)colour2 + "^" + (string)shine + "^" + (string)glow + "^" + special + "^" + (string)gen + "^XSPetEnd");
  450. }
  451. } else {
  452. llListenRemove(listener);
  453. if (msg == "Yes") {
  454. state unbox;
  455. }
  456. }
  457. }
  458. }
  459. state unbox
  460. {
  461. state_entry()
  462. {
  463. if (up_down)
  464. llRezObject(Egg, llGetPos() + POS_UP, ZERO_VECTOR, ZERO_ROTATION, SECRET_NUMBER);
  465. else
  466. {
  467. vector pos = llGetPos();
  468. pos.z += - POS_DOWN.z;
  469. llSetPos(pos);
  470. llRezObject(Egg, llGetPos() + POS_DOWN, ZERO_VECTOR, ZERO_ROTATION, SECRET_NUMBER);
  471. }
  472. }
  473. object_rez(key id)
  474. {
  475. listener = llListen(BOX_CHANNEL, "", id, "");
  476. }
  477. listen(integer channel, string name, key id, string msg)
  478. {
  479. if (channel == BOX_CHANNEL) {
  480. list data = llParseString2List(xtea_decrypt_string(msg), ["^"], []);
  481. if (llList2String(data, 0) == "XSPET" && llList2String(data, 2) == "EGG_READY") {
  482. llGiveInventory(id, Egg );
  483. llGiveInventory(id, MaleName);
  484. llGiveInventory(id, FemaleName);
  485. llSay(EGG_CHANNEL, xtea_encrypt_string("XSPET^" + (string)id + "^UNBOX^" + (string)colour1 + "^" + (string)colour2 + "^" + (string)gen + "^" + (string)shine + "^" + (string)glow + "^" + special));
  486. llDie();
  487. }
  488. }
  489. }
  490. }