xs_ager.lsl 16 KB

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  1. // :SHOW:
  2. // :CATEGORY:XS Pet
  3. // :NAME:XS Pet Robot
  4. // :AUTHOR:Ferd Frederix
  5. // :KEYWORDS: Pet,XS,breed,breedable,companion,Ozimal,Meeroo,Amaretto,critter,Fennux,Pets
  6. // :CREATED:2013-09-06
  7. // :EDITED:2015-07-24 02:39:14
  8. // :ID:988
  9. // :NUM:1462
  10. // :REV:0.50
  11. // :WORLD:Second Life, OpenSim
  12. // :DESCRIPTION:
  13. // XS Pet xs_ager
  14. // :CODE:
  15. // xs_ager
  16. // Version 0.44 7-19-2013 Age growth bug in xs_ager, pets were not increasing in size when unpacked, or growing too much past maxAge
  17. // Version 0.49 - xs_ager would not grow large pets if packaged after maxAge. xs_ager is the only file changed
  18. // START OF COPIED file 'Global Constants.txt' from the Debug folder. It has to be the same in all files
  19. // If you change this in any script, change it in all of them, please. It works a lot better that way.
  20. // This is code based on Version 0.50 01-30-2014
  21. // For version history, see file revisions.txt
  22. //
  23. // LICENSE
  24. /////////////////////////////////////////////////////////////////////
  25. // This code is licensed as Creative Commons Attribution/NonCommercial/Share Alike
  26. // See http://creativecommons.org/liceses/by-nc-sa/3.0/
  27. // Noncommercial -- You may not use this work for commercial purposes, i.e., you cannot sell this script in any form, including derivatives.
  28. // If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
  29. // This means that you cannot sell this or derivative code by itself, but you may share and use this code in any object or virtual world.
  30. // You must attribute authorship in the original scripts to Ferd Frederix and Xundra Snowpaw, and leave this notice intact.
  31. // You do not have to give back to the community any changes you make, however, code changes would be greatly appreciated!
  32. //
  33. // Exception: I am allowing this script to be used in an original build and sold with the build.
  34. // You are not selling the script, you are selling the build. If you want to sell these scripts, write your own or use the original at http://code.google.com/p/xspets/
  35. // Note: Xundra Snowpaw's license was 'New BSD' license and adding additional licenses is allowed.
  36. // Based on code from Xundra Snowpaw
  37. // New BSD License: http://www.opensource.org/licenses/bsd-license.php
  38. // Copyright (c) 2010, Xundra Snowpaw
  39. // All rights reserved.
  40. // Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
  41. //* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  42. //* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
  43. // in the documentationand/or other materials provided with the distribution.
  44. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
  45. // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
  46. // BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  47. // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
  48. // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
  49. // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  50. ////////////////////////////////////////////////////////////////////
  51. // DEBUG - lets you see and hear wtf is happening
  52. integer debug = FALSE; // set to TRUE TO hear a lot of chat
  53. // This section has a few tuneable items that MUST be changed for any new pet
  54. // SECURITY
  55. string SECRET_PASSWORD = "top secret string"; // must use a password unique to any species of animal, when ENCRYPT= TRUE. Otherwise you will find Pet type A fucking pet type B.
  56. integer SECRET_NUMBER = 99999; // any number thats a secret, not necessary to change usually, this is used when pets are born and eggs are rezzed to establish a comm channel.
  57. integer ENCRYPT = TRUE; // set to TRUE to encrypt all data, Some Opensim worlds prefer FALSE due to parsing bugs, TRUE is the most secure. If FALSE you MUST change the FOOD_CHANNEL and other channels for different pets. or they will literally fuck each other.
  58. // if you add the UUID for your avatar here, you can change it later
  59. // and other alts or friends can change it too, and all of you can work on these pets.
  60. // If you leave it blank, only the creator of the root prim can work on these pets.
  61. key YOUR_UUID = "";
  62. // PET NAMES - YOU MUST CHANGE THEM HERE AND IN THE ROOT PRIM OF THE OBJECT - THEY MUST MATCH EXACTLY
  63. /////////////////////////
  64. string MaleName = "Troubot"; // Must be the name of your animal
  65. string FemaleName = "Troubot"; // The name of the female pet, if a different shape or prim count. Can be the same as the Male for pets like the robot that are unisex.
  66. string Egg = "Nut and Bolt"; // was 'XS Egg', must be the name of your egg
  67. string Crate = "Transport Spaceship"; // was XS-Cryocrate, must be the name of the crate you package pets in
  68. string HomeObject = "Home Flag"; // was "XS Home Object", must be the name of your Home Post indicator
  69. string EggCup = "Toolbox"; // was "XS Egg Cup", must be the name of your egg holder
  70. // any other object names are 'do not cares'.
  71. // NOTHING NEEDS TO BE CHANGED BELOW, BUT CAN BE CHANGED IF YOU DO IT EVERYWHERE
  72. // misc tunables
  73. float GROWTH_AMOUNT = 0.10; // 10% size increase each day for MaxAge days = 200% (double size after 7 days)
  74. integer MaxAge = 7; // stop growing in seven days. 10% growth compounded daily means that your pet will be 194% larger ( 2x, basically) in 7 days.
  75. integer UNITS_OF_FOOD = 168; // food bowl food qty, used by food bowl only
  76. float secs_to_grow = 86400; // grow daily = 86400 seconds
  77. float FOOD_BOWL_SCAN_INTERVAL = 10800.0; // look for food every 3 hours
  78. float fPregnancy = 172800.0; // how many seconds to lay an egg = 2 days or 48 hours.
  79. float MALE_TIMEOUT = 900.0 ; // in seconds, female waits this long in one spot for a male to arrive
  80. float SEX_WAIT = 10800.0; // How often they desire sex = 3 hours
  81. float fDaysToAdult = 7; // 7 days to become old enough to breed.
  82. integer SECONDS_BETWEEN_FOOD_NORMAL = 14400; // number of seconds to get hungry = 4 hours
  83. integer SECONDS_BETWEEN_FOOD_HUNGRY = 3600; // number of seconds before hunger count increases = 1 hour
  84. integer MAXIMUM_HUNGER = 30; // They die after a month with no food.
  85. // I control versions by Subversion Source Code Control. But the updater needs a version numbert in world.
  86. // This is the Protocol version. If you change this, then all pets with a lower version will be updated by the updater
  87. float VERSION = 0.50;
  88. // the leg sizes are safe to leave alone or set to 0 if you use a thin base prim, these are from the original Quail
  89. float LegLength = 0.064; // length of pet leg??? - not sure
  90. float LegOffset = 0.052399; // This is added to the Post Z to position the pet
  91. // the following are global constants and do not need to be changed
  92. // Prim animation linkmessages are sent by scripts on Link Message number 1
  93. // The strings are the names of the animations that are recorded.
  94. // No need to change them unless you want to change names of the animations when you run the prim animator, or you add additional link messages
  95. // If your pet walks, you need to record these names and save them in the notecard
  96. //
  97. // Example:
  98. // llMessageLinked(LINK_SET, LINK_ANIMATE, ANI_STAND, "");
  99. // The above line will play the pre-recorded 'stand up' animation "stand" using the animator script.
  100. // The following animations are used in the pet. You can add your own.
  101. string ANI_STAND = "stand"; // default standing animation
  102. string ANI_WALKL = "left"; // triggers Left foot and Right arm walk animation
  103. string ANI_WALKR = "right"; // triggers Right foot and Left arm walk animation
  104. string ANI_SLEEP = "sleep"; // Sleeping
  105. string ANI_WAVE = "wave"; // Calling for sex, needs help with food, etc.
  106. // Channel assignments
  107. // if you change any of these constants, change it everywhere and in the list in XS_Debug so it can print them
  108. // If you turn encryption FALSE, you MUST change these between species of pets are they will fuck with each other. Literally.
  109. integer FOOD_CHANNEL = -999191;
  110. integer ANIMAL_CHANNEL = -999192;
  111. integer EGG_CHANNEL = -999193;
  112. integer HOME_CHANNEL = -999194;
  113. integer BOX_CHANNEL = -999195;
  114. integer ACC_CHANNEL = -999196;
  115. integer UPDATE_CHANNEL = -999197;
  116. integer API_CHANNEL = -999198;
  117. // global link messages to control the animal, never any need to change these.
  118. // They are exposed here so they will be the same everywhere. This uses a bit of RAM, but who cares?
  119. integer LINK_ANIMATE = 1; // messages on num 1 are assumed to be directed at the prim animator.
  120. integer DECREASE_FOOD = 100; // used in the food bowl.
  121. integer LINK_AGE_START = 800; // when pety is rezzed and secret_number is sent by brain to breeder, eater and infomatic get booted up
  122. integer LINK_TEXTURE = 801; // ask for a new texture, or paint a color
  123. integer LINK_BREEDNAME = 802; // the name of the pet texture from the texture server notecard
  124. integer LINK_FOOD_CONSUME = 900; // from movement to brain when close to food, brain then consumes a random amount up to 10000
  125. integer LINK_FOODMINUS = 901; // xs_brain receives FOOD_CONSUME, decrement hunger (eat)
  126. integer LINK_HUNGRY = 903; // sent by eater (string)hunger_amount, checks each hour
  127. integer LINK_HAMOUNT = 904; // hunger_amount = (integer)str,m updates the hunger amount in scripts
  128. integer LINK_SET_HOME = 910; // loc ^ dist
  129. integer LINK_MOVER = 911; // tell mover to rest for str seconds
  130. integer LINK_FOODIE_CLR = 920; // clear all food_bowl_keys and contents
  131. integer LINK_FOODIE = 921; // send FOOD_LOCATION coordinates to movement
  132. integer LINK_COLOR1 = 930; // colour1
  133. integer LINK_COLOR2 = 931; // colour2
  134. integer LINK_SEX = 932; // sex
  135. integer LINK_SHINE = 933; // shine
  136. integer LINK_GLOW = 934; // glow
  137. integer LINK_GEN = 935; // generation
  138. integer LINK_RESET_SIZE = 936; // reset size to 1
  139. integer LINK_MAGE = 940; // xs_brain sends, xs_ager consumes, adds str to age, if older than 7 days, will grow the animal
  140. integer LINK_DAYTIME = 941; // xs_ager consumes, starts a timer of 86,400 seconds in xs_ager
  141. integer LINK_GET_AGE = 942; // get age from xs_ager and sent it on channel 943
  142. integer LINK_PUT_AGE = 943; // print age from xs_ager
  143. integer LINK_PACKAGE = 950; // look for a cryo_crate
  144. integer LINK_SEEK_FEMALE = 960; // MALE_BREED_CALL
  145. integer LINK_MALE_BREED_CALL = 961; // triggered by LINK_SEEK_FEMALE
  146. integer LINK_SIGNAL_ELIGIBLE = 962; // sent by female when hears LINK_MALE_BREED_CALL
  147. integer LINK_FEMALE_ELIGIBLE = 963; // sent when it hears in chat FEMALE_ELIGIBLE
  148. integer LINK_CALL_MALE = 964; // if LINK_FEMALE_ELIGIBLE && looking_for_female
  149. integer LINK_MALE_ON_THE_WAY = 965; // triggered by LINK_CALL_MALE
  150. integer LINK_FEMALE_LOCATION = 966; // female location, sends coordinates of a female
  151. integer LINK_RQST_BREED = 967; // sent when close enough to male/female
  152. integer LINK_CALL_MALE_INFO = 968; // sent by xs_breeding, this line of code was in error in v.24 of xs_breeding see line 557 and 636 of xs_brain which make calls and also xs_breeding which receives LINK_MALE_INFO.
  153. integer LINK_MALE_INFO = 969; // Breeding failed, sent info
  154. integer LINK_LAY_EGG = 970; // Rez Object(Egg...
  155. integer LINK_BREED_FAIL = 971; // key = father, failed, timed out
  156. integer LINK_PREGNANT = 972; // chick is preggers
  157. integer LINK_SOUND_OFF= 974; // sound is off
  158. integer LINK_SOUND_ON= 973; // sound is on
  159. integer LINK_SLEEPING = 990; // close eyes
  160. integer LINK_UNSLEEPING = 991; // open eyes
  161. integer LINK_SOUND = 1001; // plays a sound if enabled
  162. integer LINK_SPECIAL = 1010; // xs_special, if str = "Normal", removes script
  163. integer LINK_EFFECTS_ON = 2000; // particle effects in the packger
  164. integer LINK_PREGNANCY_TIME = 5000; // in seconds as str
  165. integer LINK_SLEEP = 7999; // disable sleep by parameter
  166. integer LINK_TIMER = 8000; // scan for food bowl about every 1800 seconds
  167. integer LINK_DIE = 9999; // death
  168. string Copyright = " (c)2014 by Ferd Frederix"; // You cannot change this line, but you can change the code that prints it!
  169. // See License agreements above.
  170. // Attribution is required, as these files are copyrighted.
  171. DEBUG ( string msg){
  172. if (debug) {
  173. llOwnerSay(llGetScriptName() + ":" + msg);
  174. }
  175. }
  176. ///////// end global Link constants ////////
  177. // END OF COPIED CODE
  178. integer age; // age in days
  179. float cur_scale = 1.0;
  180. list link_scales = [];
  181. list link_positions = [];
  182. integer scanLinkset()
  183. {
  184. integer link_qty = llGetNumberOfPrims();
  185. integer link_idx;
  186. vector link_pos;
  187. vector link_scale;
  188. //script made specifically for linksets, not for single prims
  189. if (link_qty > 1)
  190. {
  191. //link numbering in linksets starts with 1
  192. for (link_idx=1; link_idx <= link_qty; link_idx++)
  193. {
  194. link_pos=llList2Vector(llGetLinkPrimitiveParams(link_idx,[PRIM_POSITION]),0);
  195. link_scale=llList2Vector(llGetLinkPrimitiveParams(link_idx,[PRIM_SIZE]),0);
  196. link_scales += [link_scale];
  197. link_positions += [(link_pos-llGetRootPosition())/llGetRootRotation()];
  198. }
  199. }
  200. else
  201. {
  202. llOwnerSay("error: this script doesn't work for non-linked objects");
  203. return FALSE;
  204. }
  205. return TRUE;
  206. }
  207. resizeObject(float scale)
  208. {
  209. integer link_qty = llGetNumberOfPrims();
  210. integer link_idx;
  211. vector new_size;
  212. vector new_pos;
  213. if (link_qty > 1)
  214. {
  215. //link numbering in linksets starts with 1
  216. for (link_idx=1; link_idx <= link_qty; link_idx++)
  217. {
  218. new_size = scale * llList2Vector(link_scales, link_idx-1);
  219. new_pos = scale * llList2Vector(link_positions, link_idx-1);
  220. if (link_idx == 1)
  221. {
  222. //because we don't really want to move the root prim as it moves the whole object
  223. llSetLinkPrimitiveParamsFast(link_idx, [PRIM_SIZE, new_size]);
  224. }
  225. else
  226. {
  227. llSetLinkPrimitiveParamsFast(link_idx, [PRIM_SIZE, new_size, PRIM_POSITION, new_pos]);
  228. }
  229. }
  230. }
  231. }
  232. default
  233. {
  234. state_entry()
  235. {
  236. scanLinkset();
  237. age = 0;
  238. }
  239. timer()
  240. {
  241. llMessageLinked(LINK_SET, LINK_MAGE, "1", "");
  242. }
  243. // Version 0.44 7-19-2013 Age growth bug in xs_ager, pets were not increasing in size
  244. link_message(integer sender, integer num, string str, key id)
  245. {
  246. if (num == LINK_GET_AGE) {
  247. llMessageLinked(LINK_SET, LINK_PUT_AGE, (string)age, "");
  248. } else
  249. if (num == LINK_DAYTIME) {
  250. llSetTimerEvent(secs_to_grow); // 86400.0
  251. } else
  252. if (num == LINK_RESET_SIZE)
  253. {
  254. cur_scale = 1.0;
  255. resizeObject(cur_scale);
  256. age = 0;
  257. }
  258. if (num == LINK_MAGE) {
  259. integer wasAge = age; // fix for not growing is size if > 7 days
  260. age += (integer) str; // add 1, typically
  261. // grow to the correct proportion
  262. llMessageLinked(LINK_SET, LINK_MOVER, "1", ""); // tell mover to rest for 1 seconds
  263. integer loop = (integer) str;
  264. if (loop > MaxAge)
  265. loop = MaxAge;
  266. if (age > MaxAge && wasAge != 0) // fix for not growing is size if > 7 days
  267. return;
  268. while (loop--) { // age growth bug, was --loop
  269. cur_scale = cur_scale * (GROWTH_AMOUNT + 1.0); // new size is 110%, 120%, etc of the original size unless we are reborn
  270. }
  271. DEBUG("Growing " + (string) cur_scale);
  272. resizeObject(cur_scale);
  273. }
  274. }
  275. }