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- <?php
- /**
- * Sloodle active object ping.
- * Allows active objects to notify the Sloodle installation that they are still 'alive'.
- *
- * @package sloodleclassroom
- * @copyright Copyright (c) 2008 Sloodle (various contributors)
- * @license http://www.gnu.org/licenses/gpl-3.0.html GNU GPL v3
- *
- * @contributor Peter R. Bloomfield
- *
- */
-
- // The following parameters are required:
- //
- // sloodlecontrollerid = the ID of the controller through which the current object may access Sloodle
- // sloodlepwd = the prim password or object-specific session key to authenticate access
- // sloodleobjuuid = the UUID of the object which is active
- //
- //
- // If the check is successful, the status code will be 1.
- // If the object was not found, status code -103 is returned.
- //
- // NOTE: using the "sloodleobjuuid" parameter allows an object to ping on behalf of another.
- // However, the object must be authorised on the controller identified by "sloodlecontrollerid".
- //
-
-
- /** Lets Sloodle know we are in a linker script. */
- define('SLOODLE_LINKER_SCRIPT', true);
-
- /** Grab the Sloodle/Moodle configuration. */
- require_once('../init.php');
- /** Include the Sloodle PHP API. */
- require_once(SLOODLE_LIBROOT.'/sloodle_session.php');
-
- // Authenticate the request
- $sloodle = new SloodleSession();
- // The access record happens when we authenticate.
- // If it fails, it should error out and exit.
- $sloodle->authenticate_request();
-
- $sloodle->response->set_status_code(1);
- $sloodle->response->set_status_descriptor('OK');
- $sloodle->response->set_refresh_seconds(SLOODLE_PING_INTERVAL);
-
- // Output the response
- $sloodle->response->render_to_output();
- ?>
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