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- //
- // The line above should be left blank to avoid script errors in OpenSim.
- // Sloodle PrimDrop (for Sloodle 0.3)
- // Allows students to submit SL objects as Moodle assignments.
- // Part of the Sloodle project (www.sloodle.org)
- //
- // Copyright (c) 2007-8 Sloodle
- // Released under the GNU GPL
- //
- // Contributors:
- // Jeremy Kemp
- // Peter R. Bloomfield
- // Paul Preibisch (Fire Centaur in SL)
- /// DATA ///
- // Sloodle constants
- integer SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST=-1828374651; // this channel is used to send status codes for translation to the error_messages lsl script
- integer SLOODLE_CHANNEL_OBJECT_DIALOG = -3857343;
- integer SLOODLE_CHANNEL_AVATAR_DIALOG = 1001;
- string SLOODLE_PRIMDROP_LINKER = "/mod/sloodle/mod/primdrop-1.0/linker.php";
- string SLOODLE_ASSIGNMENT_VIEW = "/mod/assignment/view.php";
- string SLOODLE_EOF = "sloodleeof";
- integer SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC = 0;
- integer SLOODLE_OBJECT_ACCESS_LEVEL_OWNER = 1;
- integer SLOODLE_OBJECT_ACCESS_LEVEL_GROUP = 2;
- string SLOODLE_OBJECT_TYPE = "primdrop-1.0";
- integer SLOODLE_CHANNEL_PRIMDROP_INVENTORY = -1639270071;
- string PRIMDROP_RECEIVE_DROP = "do:receivedrop"; // Instructs the object to receive a drop
- string PRIMDROP_CANCEL_DROP = "do:canceldrop"; // Cancel drop receiving
- string PRIMDROP_FINISHED_DROP = "set:droppedobject"; // The drop has finished (object name passed as parameter after pipe character)
- // Configuration settings
- string sloodleserverroot = "";
- string sloodlepwd = "";
- integer sloodlecontrollerid = 0;
- integer sloodlemoduleid = 0;
- integer sloodleobjectaccessleveluse = 0; // Who can use this object?
- integer sloodleobjectaccesslevelctrl = 0; // Who can control this object?
- integer sloodleserveraccesslevel = 0; // Who can use the server resource? (Value passed straight back to Moodle)
- // Configuration status
- integer isconfigured = FALSE; // Do we have all the configuration data we need?
- integer eof = FALSE; // Have we reached the end of the configuration data?
- // This defines who is currently dropping or rezzing an item
- key current_user = NULL_KEY;
- // These lists are used when determining what inventory has been added
- list old_inventory = [];
- list new_inventory = [];
- // The name of the object which is being submitted
- string submit_obj = "";
- // HTTP request keys
- key httpcheck = NULL_KEY; // Request used to check the assignment
- key httpsubmit = NULL_KEY; // Request used to submit objects
- // Assignment information
- string assignmentname = "";
- string assignmentsummary = "";
- // Alternating list of keys, timestamps and page numbers, indicating who activated a dialog and when
- list cmddialog = [];
- // Menu button labels
- string MENU_BUTTON_CANCEL = "0";
- string MENU_BUTTON_SUMMARY = "1";
- string MENU_BUTTON_SUBMIT = "2";
- string MENU_BUTTON_ONLINE = "3";
- string MENU_BUTTON_TAKE_ALL = "4";
- // List of button labels ('cos otherwise the compiler runs out of memory!)
- //list teacherbuttons = [MENU_BUTTON_SUBMIT, MENU_BUTTON_ONLINE, MENU_BUTTON_TAKE_ALL,MENU_BUTTON_CANCEL, MENU_BUTTON_SUMMARY];
- // OpenSim chokes on this
- list teacherbuttons = ["3", "2", "4", "0", "1"];
- //list userbuttons = [MENU_BUTTON_SUMMARY, MENU_BUTTON_SUBMIT,MENU_BUTTON_ONLINE,MENU_BUTTON_CANCEL];
- list userbuttons = ["1", "2", "3", "0"];
- // The relative position at which items will be rezzed
- vector rez_pos = <0.0, 2.0, 1.0>;
- ///// TRANSLATION /////
- // Link message channels
- integer SLOODLE_CHANNEL_TRANSLATION_REQUEST = -1928374651;
- // Translation output methods
- string SLOODLE_TRANSLATE_SAY = "say"; // 1 output parameter: chat channel number
- string SLOODLE_TRANSLATE_OWNER_SAY = "ownersay"; // No output parameters
- string SLOODLE_TRANSLATE_DIALOG = "dialog"; // Recipient avatar should be identified in link message keyval. At least 2 output parameters: first the channel number for the dialog, and then 1 to 12 button label strings.
- string SLOODLE_TRANSLATE_LOAD_URL = "loadurl"; // Recipient avatar should be identified in link message keyval. 1 output parameter giving URL to load.
- string SLOODLE_TRANSLATE_HOVER_TEXT = "hovertext"; // 2 output parameters: colour <r,g,b>, and alpha value
- string SLOODLE_TRANSLATE_IM = "instantmessage"; // Recipient avatar should be identified in link message keyval. No output parameters.
- // Send a translation request link message
- sloodle_translation_request(string output_method, list output_params, string string_name, list string_params, key keyval, string batch)
- {
- llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_TRANSLATION_REQUEST, output_method + "|" + llList2CSV(output_params) + "|" + string_name + "|" + llList2CSV(string_params) + "|" + batch, keyval);
- }
- ///// ----------- /////
- /// FUNCTIONS ///
- /******************************************************************************************************************************
- * sloodle_error_code -
- * Author: Paul Preibisch
- * Description - This function sends a linked message on the SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST channel
- * The error_messages script hears this, translates the status code and sends an instant message to the avuuid
- * Params: method - SLOODLE_TRANSLATE_SAY, SLOODLE_TRANSLATE_IM etc
- * Params: avuuid - this is the avatar UUID to that an instant message with the translated error code will be sent to
- * Params: status code - the status code of the error as on our wiki: http://slisweb.sjsu.edu/sl/index.php/Sloodle_status_codes
- *******************************************************************************************************************************/
- sloodle_error_code(string method, key avuuid,integer statuscode){
- llMessageLinked(LINK_SET, SLOODLE_CHANNEL_ERROR_TRANSLATION_REQUEST, method+"|"+(string)avuuid+"|"+(string)statuscode, NULL_KEY);
- }
- sloodle_debug(string msg)
- {
- llMessageLinked(LINK_THIS, DEBUG_CHANNEL, msg, NULL_KEY);
- }
- sloodle_reset()
- {
- llSetText("", <0.0,0.0,0.0>, 0.0);
- llMessageLinked(LINK_SET, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reset", NULL_KEY);
- llResetScript();
- }
- // Configure by receiving a linked message from another script in the object
- // Returns TRUE if the object has all the data it needs
- integer sloodle_handle_command(string str)
- {
- list bits = llParseString2List(str,["|"],[]);
- integer numbits = llGetListLength(bits);
- string name = llList2String(bits,0);
- string value1 = "";
- string value2 = "";
-
- if (numbits > 1) value1 = llList2String(bits,1);
- if (numbits > 2) value2 = llList2String(bits,2);
-
- if (name == "set:sloodleserverroot") sloodleserverroot = value1;
- else if (name == "set:sloodlepwd") {
- // The password may be a single prim password, or a UUID and a password
- if (value2 != "") sloodlepwd = value1 + "|" + value2;
- else sloodlepwd = value1;
-
- } else if (name == "set:sloodlecontrollerid") sloodlecontrollerid = (integer)value1;
- else if (name == "set:sloodlemoduleid") sloodlemoduleid = (integer)value1;
- else if (name == "set:sloodleobjectaccessleveluse") sloodleobjectaccessleveluse = (integer)value1;
- else if (name == "set:sloodleobjectaccesslevelctrl") sloodleobjectaccesslevelctrl = (integer)value1;
- else if (name == "set:sloodleserveraccesslevel") sloodleserveraccesslevel = (integer)value1;
- else if (name == SLOODLE_EOF) eof = TRUE;
-
- return (sloodleserverroot != "" && sloodlepwd != "" && sloodlecontrollerid > 0 && sloodlemoduleid > 0);
- }
- // Checks if the given agent is permitted to control this object
- // Returns TRUE if so, or FALSE if not
- integer sloodle_check_access_ctrl(key id)
- {
- // Check the access mode
- if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) {
- return llSameGroup(id);
- } else if (sloodleobjectaccesslevelctrl == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) {
- return TRUE;
- }
-
- // Assume it's owner mode
- return (id == llGetOwner());
- }
- // Checks if the given agent is permitted to user this object
- // Returns TRUE if so, or FALSE if not
- integer sloodle_check_access_use(key id)
- {
- // Check the access mode
- if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_GROUP) {
- return llSameGroup(id);
- } else if (sloodleobjectaccessleveluse == SLOODLE_OBJECT_ACCESS_LEVEL_PUBLIC) {
- return TRUE;
- }
-
- // Assume it's owner mode
- return (id == llGetOwner());
- }
- // Add the given agent to our command dialog list
- sloodle_add_cmd_dialog(key id)
- {
- // Does the person already exist?
- integer pos = llListFindList(cmddialog, [id]);
- if (pos < 0) {
- // No - add the agent to the end
- cmddialog += [id, llGetUnixTime()];
- } else {
- // Yes - update the time
- cmddialog = llListReplaceList(cmddialog, [llGetUnixTime()], pos + 1, pos + 1);
- }
- }
- // Remove the given agent from our command dialog list
- sloodle_remove_cmd_dialog(key id)
- {
- // Is the person in the list?
- integer pos = llListFindList(cmddialog, [id]);
- if (pos >= 0) {
- // Yes - remove them and their timestamp
- cmddialog = llDeleteSubList(cmddialog, pos, pos + 1);
- }
- }
- // Purge the command dialog list of old activity
- sloodle_purge_cmd_dialog()
- {
- // Store the current timestamp
- integer curtime = llGetUnixTime();
- // Go through each command dialog
- integer i = 0;
- while (i < llGetListLength(cmddialog)) {
- // Is the current timestamp more than 12 seconds old?
- if ((curtime - llList2Integer(cmddialog, i + 1)) > 12) {
- // Yes - remove it
- cmddialog = llDeleteSubList(cmddialog, i, i + 1);
- } else {
- // No - advance to the next
- i += 2;
- }
- }
- }
- // Does the object have valid permissions?
- // Returns TRUE if so, or FALSE otherwise
- integer valid_perms(string obj)
- {
- integer perms_owner = llGetInventoryPermMask(obj, MASK_OWNER);
- integer perms_next = llGetInventoryPermMask(obj, MASK_NEXT);
-
- return (!((perms_owner & PERM_COPY) && (perms_owner & PERM_TRANSFER) && (perms_next & PERM_COPY) && (perms_next & PERM_TRANSFER)));
- }
- // Returns a list of all inventory
- list get_inventory(integer type)
- {
- list inv = [];
- integer num = llGetInventoryNumber(type);
- integer i = 0;
- for (i=0; i < num; i++) {
- if (llGetInventoryName(type, i)!="sloodle_config") //dont give away configuration files!
- inv += [llGetInventoryName(type, i)];
- }
-
- return inv;
- }
- // Checks and validates an inventory drop.
- // Returns TRUE if it is OK, or FALSE if not.
- integer sloodle_check_drop()
- {
- // Our new object is stored in variable "submit_obj"
- sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<1.0,0.0,0.0>, 0.9], "assignment:checkingitem", [], NULL_KEY, "assignment");
-
- // Make sure it exists
- if (llGetInventoryType(submit_obj) == INVENTORY_NONE || submit_obj == "") {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:submissionerror", [], NULL_KEY, "assignment");
- return FALSE;
- }
-
- // Make sure it is the correct type
- // *** Fire Centaur Change January 2010
- //--- changed this to accept all objects EXCEPT scripts.
- //if (llGetInventoryType(submit_obj) == INVENTORY_OBJECT) {
- if (llGetInventoryType(submit_obj) == INVENTORY_SCRIPT) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:objectsonly", [], NULL_KEY, "assignment");
- llRemoveInventory(submit_obj);
- return FALSE;
- }
- // Determine the object ID and creator
- key obj_id = llGetInventoryKey(submit_obj);
- key obj_creator = llGetInventoryCreator(submit_obj);
-
- // Make sure the creator is the expected user
- if (obj_creator != current_user) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:creatoronly", [], NULL_KEY, "assignment");
- llRemoveInventory(submit_obj);
- return FALSE;
- }
-
- // Make sure the permissions are correct
- if (valid_perms(submit_obj)) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:invalidperms", [], NULL_KEY, "assignment");
- llRemoveInventory(submit_obj);
- return FALSE;
- }
- // Seems OK - submit it
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:itemok", [submit_obj, llKey2Name(current_user)], NULL_KEY, "assignment");
- return TRUE;
- }
- /// STATES ///
- // Default state - waiting for configuration
- default
- {
- state_entry()
- {
- // Starting again with a new configuration
- isconfigured = FALSE;
- eof = FALSE;
- // Reset our data
- sloodleserverroot = "";
- sloodlepwd = "";
- sloodlecontrollerid = 0;
- sloodlemoduleid = 0;
- sloodleobjectaccessleveluse = 0;
- sloodleobjectaccesslevelctrl = 0;
- sloodleserveraccesslevel = 0;
- }
-
- link_message( integer sender_num, integer num, string str, key id)
- {
- // Check the channel
- if (num == SLOODLE_CHANNEL_OBJECT_DIALOG) {
- // Split the message into lines
- list lines = llParseString2List(str, ["\n"], []);
- integer numlines = llGetListLength(lines);
- integer i = 0;
- for (i=0; i < numlines; i++) {
- isconfigured = sloodle_handle_command(llList2String(lines, i));
- }
-
- // If we've got all our data AND reached the end of the configuration data, then move on
- if (eof == TRUE) {
- if (isconfigured == TRUE) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configurationreceived", [], NULL_KEY, "");
- state check_assignment;
- } else {
- // Got all configuration but, it's not complete... request reconfiguration
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "configdatamissing", [], NULL_KEY, "");
- llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:reconfigure", NULL_KEY);
- eof = FALSE;
- }
- }
- }
- }
-
- touch_start(integer num_detected)
- {
- // Attempt to request a reconfiguration
- if (llDetectedKey(0) == llGetOwner()) {
- llMessageLinked(LINK_THIS, SLOODLE_CHANNEL_OBJECT_DIALOG, "do:requestconfig", NULL_KEY);
- }
- }
- }
- // Checking that the assignment is accessible
- state check_assignment
- {
- state_entry()
- {
- // Check the assignment details
- sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<0.0,1.0,0.0>, 0.9], "assignment:checking", [], NULL_KEY, "assignment");
- string body = "sloodlecontrollerid=" + (string)sloodlecontrollerid;
- body += "&sloodlepwd=" + sloodlepwd;
- body += "&sloodlemoduleid=" + (string)sloodlemoduleid;
- httpcheck = llHTTPRequest(sloodleserverroot + SLOODLE_PRIMDROP_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body);
-
- llSetTimerEvent(0.0);
- llSetTimerEvent(8.0);
- }
-
- state_exit()
- {
- llSetTimerEvent(0.0);
- httpcheck = NULL_KEY;
- llSetText("", <0.0,0.0,0.0>, 0.0);
- }
-
- timer()
- {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httptimeout", [], NULL_KEY, "");
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "resetting", [], NULL_KEY, "");
- sloodle_reset();
- }
-
- http_response(key id, integer status, list meta, string body)
- {
- // Is this the expected data?
- if (id != httpcheck) return;
- httpcheck = NULL_KEY;
- // Check that we got a proper response
- if (status != 200) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httperror:code", [status], NULL_KEY, "");
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "resetting", [], NULL_KEY, "");
- sloodle_error_code(SLOODLE_TRANSLATE_SAY, NULL_KEY,status); //send message to error_message.lsl
- sloodle_reset();
- return;
- }
- if (body == "") {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httpempty", [], NULL_KEY, "");
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "resetting", [], NULL_KEY, "");
- sloodle_reset();
- return;
- }
-
- // Split the data up into lines
- list lines = llParseStringKeepNulls(body, ["\n"], []);
- integer numlines = llGetListLength(lines);
- // Extract all the status fields
- list statusfields = llParseStringKeepNulls( llList2String(lines,0), ["|"], [] );
- // Get the statuscode
- integer statuscode = llList2Integer(statusfields,0);
-
- // Was it an error code?
- if (statuscode == -601) {
- // Failed to connect to the assignment, possibly because it is the wrong type, or because it is invisible
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:connectionfailed", [], NULL_KEY, "assignment");
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "resetting", [], NULL_KEY, "");
- sloodle_reset();
- return;
-
- } else if (statuscode <= 0) {
- // Get the error message if one was given
- if (numlines > 1) {
- string errmsg = llList2String(lines, 1);
- sloodle_debug("ERROR " + (string)statuscode + ": " + errmsg);
- }
- //sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "servererror", [statuscode], NULL_KEY, "");
- sloodle_error_code(SLOODLE_TRANSLATE_SAY, NULL_KEY,statuscode); //send message to error_message.lsl
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "resetting", [], NULL_KEY, "");
- sloodle_reset();
- return;
- }
-
- // Extract the assignment information
- assignmentname = llList2String(lines, 1);
- assignmentsummary = llList2String(lines, 2);
- llSay(0, assignmentsummary);
-
- state ready;
- }
-
- on_rez(integer param)
- {
- state default;
- }
- }
- // Ready to be used
- state ready
- {
- state_entry()
- {
- // Display summary information
- sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<1.0,0.5,0.0>, 1.0], "assignment:ready", [assignmentname], NULL_KEY, "assignment");
-
- // Listen for dialog commands from any avatar
- llListen(SLOODLE_CHANNEL_AVATAR_DIALOG, "", NULL_KEY, "");
-
- // Regularly purge the list of dialog user entries
- llSetTimerEvent(0.0);
- llSetTimerEvent(12.0);
-
- // Clear our current user, to avoid any confusion
- current_user = NULL_KEY;
- }
-
- state_exit()
- {
- llSetTimerEvent(0.0);
- llSetText("", <0.0,0.0,0.0>, 0.0);
- }
-
- touch_start(integer num_detected)
- {
- // Go through each toucher
- integer i = 0;
- key id = NULL_KEY;
- integer level = 0;
- for (i=0; i < num_detected; i++) {
- id = llDetectedKey(i);
- // Can this avatar use and/or control this item?
- if (sloodle_check_access_ctrl(id)) level = 2;
- else if (sloodle_check_access_use(id)) level = 1;
- // Show the appropriate menu, or report the lack of permission
- if (level == 2) {
- // Teacher menu
- sloodle_add_cmd_dialog(id);
- sloodle_translation_request(SLOODLE_TRANSLATE_DIALOG, [SLOODLE_CHANNEL_AVATAR_DIALOG] + teacherbuttons, "assignment:primdropteachermenu", [0,1,2,3,4], id, "assignment");
- } else if (level == 1) {
- // General user menu
- sloodle_add_cmd_dialog(id);
- sloodle_translation_request(SLOODLE_TRANSLATE_DIALOG, [SLOODLE_CHANNEL_AVATAR_DIALOG] + userbuttons, "assignment:primdropmenu", [0,1,2,3], id, "assignment");
- } else {
- // Report the lack of permission
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "nopermission:use", [llDetectedName(i)], NULL_KEY, "");
- }
- }
- }
- listen(integer channel, string name, key id, string msg)
- {
- // Check the channel
- if (channel == SLOODLE_CHANNEL_AVATAR_DIALOG) {
- // Ignore non-avatars
- if (llGetOwnerKey(id) != id) return;
- // Make sure we are listening to this user
- if (llListFindList(cmddialog, [id]) < 0) return;
- sloodle_remove_cmd_dialog(id);
-
- // Make sure the given user is allowed to use this object
- if (!sloodle_check_access_use(id)) {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "nopermission:use", [name], NULL_KEY, "");
- return;
- }
- // Check if the user can control this item
- integer canctrl = sloodle_check_access_ctrl(id);
-
- // Store the user
- current_user = id;
-
- // Check the command
- if (msg == MENU_BUTTON_CANCEL) {
- // Cancel the menu
- // Nothing to do
- return;
-
- } else if (msg == MENU_BUTTON_SUMMARY) {
- // Chat the assignment summary text
- llSay(0, assignmentsummary);
-
- } else if (msg == MENU_BUTTON_SUBMIT) {
- // Wait for a drop
- state drop;
-
- } else if (msg == MENU_BUTTON_ONLINE) {
- // Give the user a URL
- llLoadURL(id, assignmentname, sloodleserverroot + SLOODLE_ASSIGNMENT_VIEW + "?id=" + (string)sloodlemoduleid);
-
- } else if (msg == MENU_BUTTON_TAKE_ALL && canctrl) {
- // User wants to take all objects to their inventory
- list inv;
- inv+= get_inventory(INVENTORY_ANIMATION);
- inv+= get_inventory(INVENTORY_GESTURE);
- inv+= get_inventory(INVENTORY_LANDMARK);
- inv+= get_inventory(INVENTORY_NOTECARD);
- inv+= get_inventory(INVENTORY_OBJECT);
-
-
- if (inv == []) {
- // No submissions available
- sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "assignment:nosubmissions", [], id, "assignment");
- } else {
- // Give all items into a new folder
- llGiveInventoryList(id, assignmentname, inv);
- sloodle_translation_request(SLOODLE_TRANSLATE_IM, [], "assignment:allgiven", [assignmentname], id, "assignment");
- }
- }
- }
- }
-
- on_rez(integer param)
- {
- state default;
- }
- }
- // Waiting for an object to be dropped
- state drop
- {
- state_entry()
- {
- // Instruct the inventory manager to receive a drop
- llMessageLinked(LINK_SET, SLOODLE_CHANNEL_PRIMDROP_INVENTORY, PRIMDROP_RECEIVE_DROP, NULL_KEY);
-
- // Prepare to receive a submission
- sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<0.0,0.5,1.0>, 1.0], "assignment:waitingforsubmission", [llKey2Name(current_user)], NULL_KEY, "assignment");
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:dropsubmission", [llKey2Name(current_user)], NULL_KEY, "assignment");
-
- // Allow the user 60 seconds to make their submission
- llSetTimerEvent(0.0);
- llSetTimerEvent(60.0);
- }
-
- state_exit()
- {
- llSetTimerEvent(0.0);
- }
-
- timer()
- {
- // Submission timed-out
- llSetTimerEvent(0.0);
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:submittimeout", [llKey2Name(current_user)], NULL_KEY, "assignment");
- llMessageLinked(LINK_SET, SLOODLE_CHANNEL_PRIMDROP_INVENTORY, PRIMDROP_CANCEL_DROP, NULL_KEY);
- state ready;
- }
-
- link_message(integer sender_num, integer num, string sval, key kval)
- {
- // Check the channel
- if (num == SLOODLE_CHANNEL_PRIMDROP_INVENTORY) {
- // Split the message
- list parts = llParseStringKeepNulls(sval, ["|"], []);
- if (llGetListLength(parts) < 2) return;
- string cmd = llList2String(parts, 0);
- string val = llList2String(parts, 1);
- // Check the command
- if (cmd == PRIMDROP_FINISHED_DROP) {
- // Cancel the timeout
- llSetTimerEvent(0.0);
- // Store the submitted object and check it
- submit_obj = val;
- if (sloodle_check_drop()) state submitting;
- else state ready;
- }
- }
- }
-
- on_rez(integer param)
- {
- state default;
- }
- }
- // Submitting an object which was dropped
- state submitting
- {
- state_entry()
- {
- if (submit_obj == "") {
- llSay(0, "ERROR: no object to submit.");
- state ready;
- return;
- }
-
- // Check the assignment details
- sloodle_translation_request(SLOODLE_TRANSLATE_HOVER_TEXT, [<1.0,0.0,0.0>, 0.9], "assignment:submitting", [llKey2Name(current_user)], NULL_KEY, "assignment");
-
- // Build the body of data
- string body = "sloodlecontrollerid=" + (string)sloodlecontrollerid;
- body += "&sloodlepwd=" + sloodlepwd;
- body += "&sloodlemoduleid=" + (string)sloodlemoduleid;
- body += "&sloodleuuid=" + (string)current_user;
- body += "&sloodleavname=" + llEscapeURL(llKey2Name(current_user));
- body += "&sloodleserveraccesslevel=" + (string)sloodleserveraccesslevel;
- body += "&sloodleobjname=" + submit_obj;
- body += "&sloodleprimcount=" + (string)llGetObjectPrimCount(llGetInventoryKey(submit_obj));
- body += "&sloodleprimdropname=" + llGetObjectName();
- body += "&sloodleprimdropuuid=" + (string)llGetKey();
- body += "&sloodleregion=" + llGetRegionName();
- body += "&sloodlepos=" + (string)llGetPos();
- // Send the HTTP request
- httpsubmit = llHTTPRequest(sloodleserverroot + SLOODLE_PRIMDROP_LINKER, [HTTP_METHOD, "POST", HTTP_MIMETYPE, "application/x-www-form-urlencoded"], body);
- llSetTimerEvent(0.0);
- llSetTimerEvent(8.0);
- }
-
- state_exit()
- {
- llSetTimerEvent(0.0);
- httpsubmit = NULL_KEY;
- llSetText("", <0.0,0.0,0.0>, 0.0);
- }
-
- timer()
- {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httptimeout", [], NULL_KEY, "");
- state ready;
- }
-
- http_response(key id, integer status, list meta, string body)
- {
- // Is this the expected data?
- if (id != httpsubmit) return;
- httpsubmit = NULL_KEY;
- // Check that we got a proper response
- if (status != 200) {
- sloodle_error_code(SLOODLE_TRANSLATE_SAY, NULL_KEY,status); //send message to error_message.lsl
- state ready;
- return;
- }
- if (body == "") {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "httpempty", [], NULL_KEY, "");
- state ready;
- return;
- }
-
- // Split the data up into lines
- list lines = llParseStringKeepNulls(body, ["\n"], []);
- integer numlines = llGetListLength(lines);
- // Extract all the status fields
- list statusfields = llParseStringKeepNulls( llList2String(lines,0), ["|"], [] );
- integer statuscode = llList2Integer(statusfields,0);
-
- // Get the user's name
- string current_user_name = llKey2Name(current_user);
-
- // Has an error been reported?
- if (statuscode < 0) {
- // Check if it's a known code
- if (statuscode == -10201) sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:nopermission", [current_user_name], NULL_KEY, "assignment");
- else if (statuscode == -10202) sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:early", [current_user_name], NULL_KEY, "assignment");
- else if (statuscode == -10203) sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:late", [current_user_name], NULL_KEY, "assignment");
- else if (statuscode == -10205) sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:noresubmit", [current_user_name], NULL_KEY, "assignment");
- else {
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:submissionfailed", [current_user_name, statuscode], NULL_KEY, "assignment");
- sloodle_error_code(SLOODLE_TRANSLATE_SAY, NULL_KEY,statuscode); //send message to error_message.lsl
- }
-
- // Debug output, if possible
- if (numlines > 1) {
- string errmsg = llList2String(lines, 1);
- sloodle_debug("ERROR " + (string)statuscode + ": " + errmsg);
- }
-
- state ready;
- return;
- }
-
- // Success
- sloodle_translation_request(SLOODLE_TRANSLATE_SAY, [0], "assignment:submissionok", [current_user_name], NULL_KEY, "assignment");
- state ready;
- }
-
- on_rez(integer param)
- {
- state default;
- }
- }
- // Please leave the following line intact to show where the script lives in Git:
- // SLOODLE LSL Script Git Location: mod/primdrop-1.0/objects/default/assets/sloodle_mod_primdrop-1.0.lslp
|