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- //
- // The line above should be left blank to avoid script errors in OpenSim.
- /*
- * Part of the Sloodle project (www.sloodle.org)
- *
- * Copyright (c) 2011-06 contributors (see below)
- * Released under the GNU GPL v3
- * -------------------------------------------
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * All scripts must maintain this copyrite information, including the contributer information listed
- *
- * Contributors:
- * Paul Preibisch
- * Edmund Edgar
- *
- * DESCRIPTION
- */
- string view_url;
- string admin_url;
- string sloodleserverroot = "";
- string paramstr;
- integer SLOODLE_CHANNEL_OPEN_IN_BROWSER= -1639277000;
- default{
- on_rez(integer start_param) {
- llResetScript();
- }
- touch_start( integer total_number){
- integer j;
- for (j=0;j<total_number;j++){
- if (llDetectedKey(j)!=llGetOwner())return;
- llMessageLinked(LINK_ALL_OTHERS, SLOODLE_CHANNEL_OPEN_IN_BROWSER, "", llDetectedKey(j));
- }
- }
- }
- // Please leave the following line intact to show where the script lives in Git:
- // SLOODLE LSL Script Git Location: mod/scoreboard-1.0/objects/default/assets/btn_open_in_browser.lslp
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