Database changes
From SLIS Second Life Wiki
The following are expected changes we'll have to make in upcoming versions. It's helpful to keep a note of them so we can do them in one go, as database upgrades in Moodle are a big old PITA.
Contents |
sloodle_users
- grid - the grid the avatar is on
- hypergrid_uuid
- display_name - the latest detected display name of the avatar
sloodle_layout
- change key on name to name+controller
sloodle_active_object
- grid
- scale
sloodle_currency_types
Added in Avatar Classroom feature branch "feature-currency-upgrade" as 2012121907
- code - A code to use to match up currencies when importing from backups.
- is_shown_to_students - Whether the currency should be displayed in the student's backpack etc or just used behind the scenes.
- is_grid_currency - Whether the currency should be used as the in-world currency for the grid (if we build OpenSim money module integration)
- scope - round | controller | course | site - How finely-grained the currency handling should be, ie do you get new points for each round, or do your points persist over rounds?
- classification - money | points | inventory | statistic - The type of currency
- related_prim_name - the name of an in-world object that is related to this currency
- max_amount - the highest amount of this currency you can have or 0 for infinite
- min_amount - the lowest amount of this currency you can have